Juice buying not balanced for pub games.

Discussion in 'Monday Night Combat PC Feedback and Issues' started by [Knovocaine], January 28, 2011.

  1. [Knovocaine]

    [Knovocaine] New Member

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    99% of the population of the game plays pubs. I only know of 1 high tier group of players. Therefore wouldn't you agree that the game should be balanced for pubs? Juice buying is COMPLETELY broken. I just went 71-11 with 17 juices in a pub match... I juiced from normal juice gain maybe twice, and the rest were purchased. That is $7,500 in juice. Basically, the way I see it, all you need to do is buy juice, go in, kill a few turrets and pros, then you pretty much have enough for juice again. In order to not be able to chain juice purchases like this, the proce should increase each time juice was purchased from the dispenser. This would also make sneaking over and buying juice from the enemy dispensers like Spunky Cola a fun tactic. Even an increase of like $100 per purchase would help balance it.
  2. BulletMagnet

    BulletMagnet Post Master General

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    Who cares about your KDR?

    • This isn't TDM, this is MNC!


    Also, what the hell sort of server were you on to earn $7500?

    I usually would have won by the time I get to $4000.
  3. Mibuwolf

    Mibuwolf New Member

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    I disagree. Getting rid of juice rushers are easy, however I'll take your argument as valid and try to make some points.

    - If we do it your way, don't you suppose that people will WAIT to chain juice? Why waste juice buying mid-game when you can wait till overtime and DONE!!! Basically, even if you increase the amount per sale of juice buying, I don't this working as you maybe had planned.

    Honestly, if you played a game with a bunch of bright players, which will come in time I suppose, then you will see your k/d going down and people will buy juice before you can. Once others buy juice, then you will see competition between juice buying, and people will setup fortification around the machines. As we all know, whoever controls the map wins. That's the important aspect here. If you're allowing people to just walk up to the juice machine and buy it and rape your base, then you're doing something wrong.

    Tl;dr It'll take time for people to learn the in and outs of this game like any other game. People say a lot of things need nerfed, but people just need to learn to play SMART!
  4. Xx Tikki xX

    Xx Tikki xX New Member

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    if i can juice rush, its because the other team is just that bad and i will buy juice repeatedly to DENY the other team the chance to when im going for the win as well, overtime i just run for those juice vendors they give you a chance to win when your team is horrible.....
  5. [Knovocaine]

    [Knovocaine] New Member

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    lol yeah... the other team was a munch of snipers and supports with a gunner thrown in and were pretty much just building Rockit turrets and turtling. The assassins on my team said they would take care of the turrets so I should just focus on pro kills. Which I did. I actually got my >9000 achievement from the game, so that made me happy :D

    Well take my game for example... I had over $9000 in that game, there was no need to wait for me to buy juice with so much cash. I juiced 17 times... Every time I juiced I had enough money for another juice buy, so from about 10 minutes in I had juice, was juiced, or was on my way back to the juice machines. Constant juicing pretty much held the enemies in their base the entire game. Once overtime hit the bonus juice from getting the gold endorsement gain got my juice again, so I just rushed the $ball again and won. Thats why I thought increasing the price would help. Maybe I should just play on a No Juice Buying server haha

    Honestly it just concerns me that I was able to juice so much in one game. Maybe I overreacted, maybe the kids were just especially bad.
  6. Vleessjuu

    Vleessjuu New Member

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    The main problem is that many new players don't even know you can buy juice. The game doesn't really tell you at any point and if you don't know there are juice machines, you'll probably just run past them without noticing them.

    So right now, the juice machines aren't really contested. The good players can just chainjuice because the machines almost never on cooldown when you need them. Once more people start learning about the game, this will change, since more players will contest each other for those machines.

    Though maybe a little more cooldown on the machines (or a serverside variable to set the cooldown) would be nice.
  7. sensitivepsycho

    sensitivepsycho New Member

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    Juice should increase in personal cost by $250 every time you buy it.

    I like your signature. It is shiny.
  8. zarakon

    zarakon Active Member

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    This is something that should fix itself over time
  9. DeadStretch

    DeadStretch Post Master General

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