"Wins" don't seem to be tracked anywhere, and I don't notice much of a cash difference. I'm not asking so much for myself. I'm a team player, not a Team Deathmatch player. 95% of the time, I'll work to push the lanes, assist my teammates, and wreck the enemy's base to get my bots in. But since there are so many complaints that people are playing the game as a PVP experience, is there any real incentive to playing it "as intended?" If not, could there be? I know at this point, I'm kind of treading into Wishlist domain, but I think one of the ways to get at least some of the community on track is to offer some sort of incentive to get the moneyball down. Protags, Achievements, extra cash, a "win" stat, or "win/loss" stat. Soemthign to emphasise that it's "all about the moneyball." And if I'm wrong, please correct me. I really didn't know, which is why I'm asking instead of making a wishlist thread.
This is what is wrong with today's gamers... they expect too much. I miss the golden days of gaming when "self accomplishment" and making a name for yourself were the incentives. Good times...
You get an extra $1000 for winning. Not to mention, killing 3 bots is worth more than 1 person, and killing turrets is worth more than people.
Maybe you can earn some cookies and milk when you win a match. Lets not stop there. How 'bout a pony?
Then again the leaderboards are filled with hackers and cheaters. Lots of folks have been sitting in a 2 player game to farm kills/wins/etc.