Moon Breakers, while a flawed game, was actually quite fun, and only had a few major issues, most of which could be fixed easily-ish. I read that Uber is maintaining the servers and said they "may" go back to it even though Imba is dead. I feel that given the recent-ish surge of space game popularity, Moon Breakers could become relevant with a few key modifications. Modifications I think would make Moon Breakers fun: Higher top speed (at least that of boost speed) MUCH easier to get content (the game was WAY too pay-2-win in that respect) More content (there weren't that many different ships, and the different ships weren't THAT different) Cosmetics (I'd be perfectly fine with the majority of these being buyable only, although I'd like at least a few earnable) More maps That's all I can think of for now, but there are more for sure. I understand if this is beating a dead horse, but Moon Breakers was actually a game I enjoyed to a degree.
Oh, it's still out there. You can still download and play it on Steam. I believe there is only one server available, but it's still running!
It will probably be like SMNC, maintained until a time there really is a much larger backing for a new game. Likely even when next gen engines are out to support it. I mean, games are never really dead. Shimume 3, Megaman Legends 3 fan prototype, Renegade X, and Planetary Annihilation are all examples of that. Eventually, 7-10 years down the line, something happens, whether it is an IP sell off, a IP trades hands, an interest is sparked and it is either viable to the company, is crowdfunded so the company has no risk, or it is created as a fan-based non-profit spiritual successor.