Hi, I play this game quite a bit[Pro Rank 99+4?], and primarily play as a Sniper. That being said, I hope what I say is taken somewhat seriously. I have two things I want to provide feedback on. First, Sniper Explosive Rounds [Passive 3] Second, Spunky Cola [The Map] Sniper Explosive Rounds: When firing on a friendly player, nothing happens. When firing on a friendly tower or bot, the explosive rounds are triggered, causing enemy players/bots to take damage if they are nearby. I find this at least a little bit unfair, as it helps me root out assassins more than I believe I should, and do damage to players around corners when they are outside of my visibility. I like the explosive rounds, but some part of me thinks it is unfair that I can kill you by shooting MY blackjacks. Second, and again this relates to the Spunky Cola map... There is a place on the back ledge, near the friendly team's ejector trigger, where [when in the correct position] you can see and shoot an enemy turret that is close to their spawn ring. I don't know if that is intentional or not, but again combined with the explosive rounds, I have killed enemy players because of this numerous times. Considering this map seems to focus on reducing long sight distances and bringing players in for close combat, that seems to take away a little from what I feel is the theme on this map. Discuss? Thanks, StolenVex PS: @Uber -- I enjoyed playing against you guys at PAX. Thanks for the opportunity!
Never noticed that, then again I don't usually try to shoot my team. heh. Even then, I feel like it only goes to support my point. Thanks for the clarification. -StolenVex