So a while ago someone else posted this thread pointing out that said review was lame, I didn't agree as they actually made a lot of good points but the more I play of 1v1 the more I agree with the review (though it's far from comprehensive or perfect). The argument is not about balance it's about what is viable. I've seen many agree that competitive 1v1 is all about T1. To me it comes down to a question of who can spam the right T1 factories and units to win. The most decisive victories I have had and from the most games I have spectated this is the best way to win. I'm not saying that strategy isn't involved or that it's not competitive, it's just not fun to me. The most fun games of 1v1 ranked I've had are ones that lasted a good 30 mins plus and involved T2, titans, nukes, asteroids. Games which involved a larger gamut of units and strategies. The games I'm talking about neither of us were really that "good" I could easily think of 5 or 10 ways either one of us could have won the match before 20 minutes. The bigger maps with water make a difference, they seem to be a little less spammy, but the problem is still there. My question is, are you happy with competitive 1v1? I think I'll probably let it take a back seat and concentrate on custom games with systems I find give more opportunity to use more units.