Improvements 1.0

Discussion in 'Planetary Annihilation General Discussion' started by startoaster, November 19, 2013.

  1. startoaster

    startoaster New Member

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    Over 10 years of TA. Been waiting for a game like this and so far they've been ****. Bought BETA to see if this was going to be another disaster and possibly help it avoid that. This could be the true TA2 with some improvements:

    +Metal Converters
    +Defensive stuff like Guardian & Vulcan
    +Allover much more stronger defenses, why would anyone build them if they can't hold off anything?
    +More lights coming from all the units (like Commander)
    +Metal planets should be made of metal to harvest from, there shouldn't be any metal spots
    +Separate volume controls for orchestral & ambient music, I don't want to listen to the orchestral stuff but I love the ambient stuff
    +More ambient music
    +More options to rotate the camera, its coming too much from above
    +Adjustable game speed, allover game speed +2 at least
    +Slightly shorter build times on the higher tech units
    +Indication in the hubs, whether a nuke etc. is ready
    +Possibility to cancel the fabrication of the first unit
    +D-gun on Commander
    +Advanced Energy Plants & Metal Extractors should be way more efficient
    +Double or triple tapping 'C' should zoom to your Commander
    +Pressing 'Space' could zoom back to the orbital view (something like Homeworld 2, including the deep bass sound!)
    +More deep, aggressive robotic sounds
    +North and South icons changed into something more futuristic
    +Selecting planets should be enabled in orbital view

    That'll do for now. Tell me what you think. I will upgrade to the Cosmic Limited Edition once I see these :D
  2. occusoj

    occusoj Active Member

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    Not going to happen, stated multiple times I think.

    Already got the "uber" cannon.

    Id really like some form of better info about the status of my nukes, antis,... and so on.
    Expect that to be done by mods.

    Selecting the factory and pressing S cancels everything it does, including the firs unit in a build order.

    I dont think this is planned to be TA2, thats produced by someone else.
  3. hohopo

    hohopo Member

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    more units are on the way, we will have to see what we get (looks good from what I have heard tho!)
    this has been discussed a bit, and they are going to be weapons of doom...
    This has been a very heated discussion, kinda hoping people don't spot this one here.... at any rate solar sats gives the efficient power
    I believe this is already in, or some variant off, along with custom camera positions (shift number to save, alt number to go to I believe...)
    . and , already move to planetary and move between planets , I think this is what you want?

    pressing m will open manual camera, where you can move to a very precise location, otherwise this is something that will be modded in pretty dam quick.

    The rest kinda falls under the old, its a beta cover. I think they do plan to implement most of, if not all, of what you have listed in some variation.
  4. stormingkiwi

    stormingkiwi Post Master General

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    Check your hotkeys in the game settings. Or google it. Seriously every hotkey feature in your request is in vanilla
  5. brianpurkiss

    brianpurkiss Post Master General

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    I see you're new to the forums, welcome.

    As is obvious, much of what you've brought up has been discussed before. So please do a search before posting.

    • Metal converters have been discussed and are a no.
    • More units and structures are on the works.
    • Most people tend to think that defensive structures are OP. And they actually are very strong and won't be strengthened. Planetary Annihilation is all about map control, not turtling. If you hide behind your defenses, I will beat you every time.
    • More lights is a personal preference. Probably won't happen.
    • Metal planets have been discussed. If you could place a metal extractor anywhere on the planet, they would be way OP. The game would be completely broken.
    • Neat idea about the sliders. Improvements to the UI are in the works.
    • Music is not done.
    • I'm pretty sure camera stuff isn't done. The UI and controls certainly aren't.
    • Adjustable game speed is in the works.
    • Build times are good. Shorter build times would be OP.
    • It is possible to cancel the fabrication of the first unit. Select the factory and click cancel over on the right hand controls bar
    • There is a Dgun on the commander. It fires automatically and has a short range. But if you don't have enough energy, it won't fire.
    • There's talk about advanced energy plants and metal extractors being too efficient. I disagree with you on them being too efficient. They're already very powerful structures.
    • There already are controls to going to the Commander. Can't remember off the top of my head.
    • As I said, sounds are still in the works.
    • UI is still in the works. The north and south pole indicators are place holders
    • Interplanetary interaction and the whole UI is under construction.

    So in other words. pretty much everything you've talked about has been talked about.

    And honestly, I seriously doubt you'll actually upgrade. I think you're just attempting to hold a carrot out so you can get your suggestions (some of which are rather poor) made. Even if you were to actually upgrade, saying you'll upgrade will do nothing to make Uber speed up.

    Uber is already working very hard on this game and is working on things that are much more important than what you've brought up.
  6. JWest

    JWest Active Member

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    It will, they've stated before that they're not done with the lighting effects and that they plan to add more lights to the units and structures to make it more interesting when night hits.
    Quitch likes this.
  7. startoaster

    startoaster New Member

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    Well I thought I explained this in the first post: Whats the point of building any defenses? You won't defend anything when the enemy is coming. You will beat me every time, good job. Guess I won't be playing anymore then? :)

    You've really never played TA? If theres a map with only metal planet(s), how is it OP for anyone?

    If I knew that the game was gonna be sick and finally the TA2 we've all been waiting for, I'd have no problem getting the Cosmic Limited Edition. Most of my suggestions are just to make the game more like TA, since this is already so much like it. How are they poor?

    I've listed simple things that very easily make the game unplayable for me. No its not TA2 but when you've got so very close, you'd want to suggest something too. If you had played TA since its release and were playing PA now, you'd understand.
  8. gunshin

    gunshin Well-Known Member

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    Have you even played the game?

    Besides, this is not TA2, this is PA, go ask wargaming.net for when they are releasing TA2.
    stormingkiwi and brianpurkiss like this.
  9. gunshin

    gunshin Well-Known Member

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    I can understand what you said correctly, but its also blatantly obvious that you have not played the game. But its amusing you call me a PA fanatic, after all this IS PA.
    stormingkiwi and brianpurkiss like this.
  10. brianpurkiss

    brianpurkiss Post Master General

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    I have no clue what you're trying to say. I was just trying to provide some friendly advice. Defensive structures have their place, and they are very powerful. A single laser defense tower can take out at least a dozen ants, without any walls. I'm just providing some advice that turtling does not work in PA.

    Well, if you had done a search, you would have seen the pages and pages of discussion on this. First off, imagine a planet where the entire surface is covered in metal extractors. That's just dumb. It allows for infinite economy and is just poor gameplay. And that's assuming people start on the same planet. Now imagine a multi planet system. let's keep it simple – 2 moon biomes and a metal planet. Each player starts on a different moon with metal spots. Now, whoever gets to the metal planet first now has an infinite economy and the planet who didn't get there can't get there because he'll be overwhelmed. It means whenever there is a metal planet in the system, the only winning strategy is to get to the metal planet. That is OP and poor gameplay.

    And what does TA have to do with metal planets?

    Your suggestions are poor because they are game breaking, promote poor balance (like making advanced economic structures more powerful and making defensive structures more powerful when they're already borderline op), or your suggestions have already been brought up and discussed.

    Seriously. Please do a search before posting.

    There's no need to get hostile. PA is a fantastic community, mostly devoid of trolls. As a brand new poster who didn't even follow the forum rules and perform a search, you will get nowhere by calling gunshin, who is currently the best PA player, names. Seriously. He knows more about PA gameplay than anyone else out there and could beat you with a handicap.

    Don't call people names. It will get you nowhere.
    stuart98, Quitch, drz1 and 2 others like this.
  11. Nayzablade

    Nayzablade Active Member

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    No metal spots on metal planets means that in a solar system, whoever is on the metal planet has unlimited resources whereas the rest of the players/computers on other planets wont. In TA all players had unlimited metal if played on a metal map...PA, they do not....see the discrepancy?

    Regarding Turrets, I am a defense builder at heart and like the idea of layered different defences that let you protect your vitals like a suit of armor...much like TA did. Hopefully as the game gets fleshed out, this type of base defense will be more viable.

    Also, don't take it as a personal insult Startoaster...most of my ideas went down in flames as well, hehe. The devs do read most posts and they will create the game they have envisioned. It may not be TA 2, but it will be a landmark game, of this I am sure :)
    Murcanic, gunshin and brianpurkiss like this.
  12. stormingkiwi

    stormingkiwi Post Master General

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    More to the point, if you can turn energy into metal, or build metal extractors anywhere, what are you fighting FOR exactly? Both players have enough resources to do anything they like. There's literally nothing to drive the conflict, because neither side is short on any resource
    brianpurkiss likes this.
  13. stuart98

    stuart98 Post Master General

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    TA had flaws. It isn't the bible of RTS. It's an attempt with a few flaws. Just because it had them doesn't mean that this needs them too. Take TA for what it was, a great game with a few imba issues, and let this lack whatever was causing those imba issues (Moho MMs...) Leave TA at what it was and don't force this into falling into those same pitfalls please.
    brianpurkiss likes this.
  14. startoaster

    startoaster New Member

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    Why do I bother really?

    I feel awfully stupid trying to even explain and trying to get any of you to understand what I meant, when obviously you will not. Yeah I'm calling you dumb as you can't seem to understand my point and keep on telling how good you people are, I don't know why thats got anything to do with anything.

    I could've searched for these things, but I started this topic to make it as visible as possible My only wish was to see if Uber actually cares what people write here, but again it's 1 against the rest here.

    Your asking what does TA have to do with metal planets? God.
  15. Clopse

    Clopse Post Master General

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    Ta-esc toaster?
  16. drz1

    drz1 Post Master General

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    Quite the contrary, several people have already provided couterpoints to all of your arguments, in a constructive manner. It is you who has gotten defensive rather than accepting that some of these people have a point. You are entitled to your opinion, but it doesn't mean that you can tell everyone they are stupid because they disagree...
    stuart98, brianpurkiss and Quitch like this.
  17. drz1

    drz1 Post Master General

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    That said, hopefully upon release most, if not all of your fears will be allayed, and you can come and join in the fun! :)
  18. gunshin

    gunshin Well-Known Member

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    This right is only reserved for me! (as decreed by zaphod)
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  19. brianpurkiss

    brianpurkiss Post Master General

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    I'm not sure why you bother since you resort to flinging out insults rather than providing counter points. Any counter points you did provide were only for limited points and were weak and easily countered.

    If you want to help PA, don't insult members of the community and try and be constructive with your suggestions and counter points.
  20. drz1

    drz1 Post Master General

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    This is why we can't have nice things...
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