Im Hudson's Post DLC predictions

Discussion in 'Unrelated Discussion' started by Im Hudson, November 6, 2010.

  1. Im Hudson

    Im Hudson New Member

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    -People will still complain about spawn camping

    -People will still complain about pushing too fast

    -People will still complain about juice

    -People will still complain about overtime

    -The tank's deploy will be overpowered once people start learning how to use it

    -The assault will be called overpowered because he is the only class that did not receive any sort of nerf in the DLC.

    -Hiero Glyph will still make threads about gremlins/juice chaining/spawn camping/[insert new tactic here] whenever he plays against us.

    -Val will still quit 10 seconds into the game as soon as he realizes he selected crossfire instead of blitz

    -I'll still be ignoring Deadeye

    -We still won't know what UberGunner's gamertag is

    -Shammas will say something about competitive games

    -Himicane will finally find the power button on his xbox

    -PeachyPony will get banned, but the forums will fall apart without him and the mods will unban him and ban bdcjacko to compensate for it.

    -I'll write another guide to appear cool/feel better about myself and use it to pick up chicks at the bars.

    -I'll continue to lose in pubs and have people call me "overrated" and agree with them.

    -My friends list will be full and I can start charging 1600 MS points for a spot on my list

    -The player base will still be roughly the same size or consistent with natural decline for a non-blockbuster game despite my best efforts to destroy the community

    -A new team will debut and instantly be one of the top 10 competitive teams in MNC.*

    *By default

    Feel free to post your own!
    Last edited: November 6, 2010
  2. DeadEye

    DeadEye New Member

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    Weren't you supposed to be 'retiring'?
  3. Shammas

    Shammas New Member

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    The assault has been overpowered from day 1, but so many people are too bad to unlock the full potential of it.
  4. sensitivepsycho

    sensitivepsycho New Member

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    They're changing the Tank's deploy?
  5. Im Hudson

    Im Hudson New Member

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    No, the tank's deploy is currently extremely useful for gaining juice by deploying in front of lazer blazers.

    Deploy gives you juice based on the number of hits you take from turrets, not damage taken.

    They are reducing the damage taken from lazer blazers by all pros in the next patch, so it will be easier to deploy in front of them and survive until you get juice.

    The patch is reducing the rate of juice gains on most of the other classes that currently gain juice quickly (IE: Sniper/Support).

    Juice Chaining will harder to do because of the global cooldown put on the juice machine.

    The tank will have an increased potential to chain juice from natural sources after the patch, while everyone else will remain the same or face a reduction in natural juice gain.
  6. DeadStretch

    DeadStretch Post Master General

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    I got a good laugh out of this one.
  7. Billy Rueben

    Billy Rueben New Member

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    Some of my predictions:

    - Everyone will love the new maps for the first week, then have some stupid reason for hating it by week two, then like them again after the devs make an insignificant change that somehow makes them "balanced", but doesn't change the way the map plays at all.

    - Scathis still won't have paid me back for those melee kills and slaps I gave him.

    - Hudson will continue to steal all of my ideas.
  8. Greggyyyy

    Greggyyyy New Member

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    - Wherewholves whill have the wherewhithal to make it whorthwhile to give it a whirl when whashing whindows.
  9. BroTranquilty

    BroTranquilty New Member

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    it still takes 2+ turrets to juice on. turrets in the enemy base.

    this is FAR from comparison to the 2-3 groups of blackjacks it takes to juice for a sniper, still in his own base. OR the 6 overheals the support needs to juice, from the safety of his own base.

    i dont think a lot of the complaints, minus spawncamping, will still be valid. spawncamping will still be cut back because a good juicer wont be able to 1v6 a bad team.

    btw, i was playing with an assassin earlier today, allow me some time to remember their gamertag, but they juiced 30 seconds into the game, and then every 30-40 seconds. was the highest cash that game. which is rediculous that carried the team. so ill enjoy the rarity of juice so much... as soon as microsoft feels that they can release the dlc without any chance it could hurt the ratings or sales of black-ops.
  10. Billy Rueben

    Billy Rueben New Member

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    Whin. :lol:
  11. DeadStretch

    DeadStretch Post Master General

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    A Tank can Deploy in front of 1(one) Lazer blazer and still get juice in roughly 5 seconds.
  12. peachypony

    peachypony Active Member

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    i am not going anywhere hudson, everything is gonna be ok.

    btw ubergunner is cx0427, i thought everyone knew that?
  13. Im Hudson

    Im Hudson New Member

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    You've got to be kidding me.
  14. MojoTeq

    MojoTeq New Member

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    this.
  15. BroTranquilty

    BroTranquilty New Member

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    lets just make his bombs destructable like the snipers ice traps, and call it even.

    so says the guy who plays assault main.
  16. sensitivepsycho

    sensitivepsycho New Member

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    I knew about the taking damage = Juice while deployed, but I hadn't thought about it like that.

    *rubs hands together*
  17. Shammas

    Shammas New Member

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    When you combine indestructable bombs with a giant radius and a 7 second cooldown, insane enough mobility to barely ever die if you have half a brain, a gun that takes little aim and deals high damage, and a grenade launcher to kill everything around corners or behind cover, it's a pretty easy class. I've always found it the easiest to master anyway.
  18. Im Hudson

    Im Hudson New Member

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    The bomb radius is pretty insane to look at. I think assaults/gunners will take a decent [but not substantial] hit from the juice purchasing change though.
  19. Xx Tikki xX

    Xx Tikki xX New Member

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    it makes me want to cry because i only play these classes.....gunner ain't to bad if you use the mortar right though
  20. Ninja Wallace

    Ninja Wallace New Member

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    Gunner is the easiest class. Assault has a very high skill-ceiling because he's all about hit-and-run tactics, and both bomb and grenade launcher have unlimited potential.

    Anyway, Assault is the standard. Making changes to him is not a good idea.

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