Idea for a mod: "orbital suit"

Discussion in 'Mod Discussions' started by coldworks, November 2, 2013.

  1. coldworks

    coldworks New Member

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    I've been tinkering with the idea of designing a mini-mod for planetary annihilation.

    It basically involves building a massive mecha like orbital unit that can pretty much lay waste to low to medium defended planets.

    There's only one catch: the "orbital suit" unit only works if you put your commander in it, so deploying is always an "all in" type of gamble.

    I'm wondering if it can be done.
    Requisites:
    - Being able to make an extremely expensive supremely overpowered unit
    - Unit only becomes "enabled" when commander is loaded, or it's as useful as a nigh indestructible version of the astraeus.
    - Achieving a gamble mechanic that results in either victory or complete defeat.
  2. TehOwn

    TehOwn Member

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    One major issue is that if it has high hp, it'd effectively negate most Com-snipes.

    It's an interesting idea though, an experimental class unit that contains the Commander.

    Perhaps more suited to a full conversion type mod.

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