I would like to see different stats tracked.

Discussion in 'Monday Night Combat 360 Wishlist' started by bdcjacko, September 13, 2010.

  1. bdcjacko

    bdcjacko New Member

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    You know, being this is a "team" game. It would be nice to see win loss ratio instead of kill death, also I would like to see team work stat tracked, more bot assists, because I've double teamed a bouncer before, but only one of us gets credit?
  2. DeadStretch

    DeadStretch Post Master General

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    Search the forums. There are already threads on this topic.
  3. tezmac

    tezmac New Member

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    I would love to see some end of match stats, like who scored the most money from bot kills and some other stats like most damage to money ball. Even throw out some humiliation stats like least turrets built etc.
  4. bdcjacko

    bdcjacko New Member

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    Forum nazi.
    Yeah, that would work. Least turrets built/up graded would be a ball buster.
  5. DeadStretch

    DeadStretch Post Master General

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  6. bdcjacko

    bdcjacko New Member

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    Because they weren't on the first page when I made this. Sorry I didn't go back and look. Sorry I wanted to talk about something because I'm bored at work.
  7. DeadStretch

    DeadStretch Post Master General

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    That's why they make the feature called "Search."
  8. bdcjacko

    bdcjacko New Member

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    So, are you suggesting every time I have a tread idea pop in my head, I should search to see if it exists before I post it? I rather just post it.
  9. tezmac

    tezmac New Member

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    you should to start with but if you are a regular thread viewer you should know if an idea has already been discussed. Othewise you may beflamed for an dea which someone has already thought of.
  10. DeadStretch

    DeadStretch Post Master General

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    Think about it from an information stand point. I have "something" I want to discuss so I make a new thread. The same time there were already alike threads. The people that had something really useful to say has already posted their thoughts in one of the already alike threads. They may not want to read the thread and post it again. Well it turns out they had something really valuable to say.

    So with the new, less informed thread at the top of the list people looking for the topic will naturally go to that thread first.

    Imo it's better to keep it to one thread then to have 5 alike threads spread throughout the forums.
  11. bdcjacko

    bdcjacko New Member

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    Anyhow, I still like my original idea, maybe we can discuss that instead of spamming and arguing.
  12. mipegg

    mipegg New Member

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    Id like class specific stats as well.
  13. bdcjacko

    bdcjacko New Member

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    Agreed. Like assassins are meant for k/d. Supports should be tracking heals. You know something about tracking saves too. Where you kill someone that is killing your teammate, that should somehow be recorded.
  14. Legendary pUMA

    Legendary pUMA New Member

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    Correction Assassins are meant for bot kills, not K/D
  15. mipegg

    mipegg New Member

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    And track with what weapon and skill people got kills iwth in those classes. So you could see if one class is massively ahead of the other
  16. bdcjacko

    bdcjacko New Member

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    Correction, assassins are meant to pump up support's k/d ratio
    Excellent idea.
  17. MikeLanglois

    MikeLanglois New Member

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    Doesn't it already do this in the locker room, the bolded bit, or are you talking about a different stat?
  18. bdcjacko

    bdcjacko New Member

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    In the career? Yeah, I guess so.
  19. MikeLanglois

    MikeLanglois New Member

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    Id love to see an ENTIRE breakdown of all the games stats on the websites.

    Im talking graphs to display performance over time, graphs will total career progress to challenges and milestones along the way. Pie charts showing class selection rates, performances on maps compared to each other.

    Shots fired, shots hit, shots missed. Hit percentage on body areas. Times juiced. Total damage taken. Most damage taken in one go. Most damage dealt in one go. K/D Ratio, K/A ratio, Ejectors fired, bots killed by ejectors. Bots spawned, kills by bot spawned, assists by bot spawned. Total earned by killing bots. Total spent on skills, total spent on each skill, total spent on bots, total spent on ejectors and/or annihilators. Total time airbourne, highest jump, furthest ring out distance on you and by you. Which class i kill most, why class i die to most, which class i assist most. Which class i kill most with turrets, which class kills my turrets most. How much iv spent upgrading turrets, and on which turrets i get the most kills. Total time in juice. Money spent on juice. Times had bacon. Total airstrikes, total firebase kills, what class kills my firebase the most, front grapple kills, back grapple kills, lunge kills. Highest total money in hand at once. Times won all the milestones. Moneyball kills, moneyball overall damage, total earned from damaging money ball. Bots caught in my traps, people caught in my traps, how many traps iv been caught in. Damage with healhurt gun. Average healing per game.

    People iv played with the most, people who have left the game the most with me in. Hosts iv had the best connection with. People who i have killed the most, people who have killed me the most (by gamertag) People who have embarrised me (killed by shuriken grapple for example)

    EVERYTHING. I'd love to have all these statistics at my fingertips. Just like in real life, because then from this, you could create a little website side project thats like Fantasy MNC. We pick a team of 6 classes with hand picked endorsments, and they all have stats, and it simulates it like in Fantasy Football.

    But maybe thats just stupid, but still id love all the stats.
  20. bdcjacko

    bdcjacko New Member

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    Speaking as an accountant, I too would love to see that kind of nerdy statical stuff.

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