i may have just come up with decent idea for lazerblazers

Discussion in 'Monday Night Combat 360 Wishlist' started by Mellowbusiness, January 17, 2011.

  1. Mellowbusiness

    Mellowbusiness New Member

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    how about they get a fourth upgrade, for a sum of money (havent though of how much) you can get time attributes depending on what class you are

    Such as

    Gunner=RoF increase (can stack on with hack)
    Tank= causes burn damage (but burn last half as long as jetgun/bomb)
    Assault= I guess add splash damage
    Support= regains skills if you stand near it (but slowly)or gives you a small increase like 2% for crits for all your weapons
    Assassin=shots ricochet
    Sniper=Range increase (stack on with hack but reduced damage)
  2. AmazeTheory

    AmazeTheory New Member

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    You could still get juice from it though?
  3. Billy Rueben

    Billy Rueben New Member

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    That is actually a pretty cool idea. All you need is a more workable idea for the Assault's upgrade.
  4. sensitivepsycho

    sensitivepsycho New Member

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    Assault - Grenade Launcher added to the top of the Lazer. Moderate damage, but slow-moving.
  5. SaintSeiya

    SaintSeiya New Member

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    These are all great ideas. "But Sniper=Range increase (stack on with hack but reduced damage)" Seems like it would just promote more turret juicing
  6. sensitivepsycho

    sensitivepsycho New Member

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    The Juice gain rate from Lazers is getting nerfed, my good man.
  7. Gentleman

    Gentleman New Member

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    Ooh hey, yeah and. . .and. . .and. . .there would be like, a small picture of the character's symbol next to the level of the turret.

    Or am I missing something here?
  8. Organous

    Organous Member

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  9. Billy Rueben

    Billy Rueben New Member

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    I think this idea is good enough to have its own thread.
  10. Bezique

    Bezique New Member

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    I like the theme of the thinking, character-dependent upgrades is a good idea. On the down side I suspect it'll have fiddly balancing issues.

    Instantly coming to mind is a sniper upgraded (increased range) lvl3 hacked turret...
  11. JuniorBarnes

    JuniorBarnes New Member

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    Assault = Larger steps.

    (I like OP's idea, ftr)
  12. TOM12121112

    TOM12121112 New Member

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    make it stronger than all the other turrets aside from the gunners, and then find a way to give it more agility than the gunners turret.
  13. JuniorBarnes

    JuniorBarnes New Member

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    Perhaps target tracking on par with the level 3 upgrade of the autonomous modular artillery from that other objective-based team shooter, just without the rockets.
  14. MootPinks

    MootPinks New Member

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    Nice idea.

    I don't really see what was wrong with pre-DLC lasers though.
  15. Billy Rueben

    Billy Rueben New Member

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    Pre-DLC lasers were better pro killers than rockit turrets. I'd rather go up against a 3.3 Rock-It Turret Pre-DLC than a 3.3 Lazer Blazor Pre-DLC.

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