I Created a Mod Archive

Discussion in 'Mod Discussions' started by brianpurkiss, December 27, 2013.

  1. brianpurkiss

    brianpurkiss Post Master General

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    Finding mods on a forum format where non-mod posts are included is far from idea. So I created a Mod Archive for those who are interested.

    Archive home: http://pamatches.com/mods/
    Full list: http://pamatches.com/mod/
    Submit or claim a mod: http://pamatches.com/mods/submit-or-claim-a-mod/

    For mod creators, y'all can get accounts setup on PA Matches so you can update the descriptions and whatnot on the fly, if you're interested.

    Hopefully players will find this archive useful. Suggestions to improve the archive are appreciated.
    LavaSnake, Raevn and cola_colin like this.
  2. cola_colin

    cola_colin Moderator Alumni

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    I think you should feature the Mod Manager. It's basically THE one big thing to allow for easy mod downloads.
    Also linking the mod list sticky might be a good idea.
    cwarner7264 likes this.
  3. Raevn

    Raevn Moderator Alumni

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    I really need to get onto updating that :(
  4. proeleert

    proeleert Post Master General

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    Yeah I also would link just the modmanager.
    It's a hassle uploading mods to multiple places.

    And coming modmanager supports new mod system. So all mods can be downloadable from the modmanager.
  5. SXX

    SXX Post Master General

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    I think all mods need to be handled by official Uber tools and archive also have to be official, or it's wont work good.
  6. proeleert

    proeleert Post Master General

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    True , but in the meantime we can use the modmanager. And not archives all over the place.
  7. SXX

    SXX Post Master General

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    I agree and like that tool, but still think that's mods it's something that need centralization.
  8. cola_colin

    cola_colin Moderator Alumni

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    That's what the mod manager is all about. Until Uber provides something better.
  9. brianpurkiss

    brianpurkiss Post Master General

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    I do link to it on the "how to instal mods" page, but I suppose I could promote it more.

    Just sucks that it's Windows only. The Mac/Linux one seems under developed. The instructions are sub par and I can't get the thing to work.
  10. LavaSnake

    LavaSnake Post Master General

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    @DeathByDenim has been doing a great job on it and he should be able to fix your problem.
  11. DeathByDenim

    DeathByDenim Post Master General

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    It was for a while, but as you've probably seen, the new version 3.0.0 has feature parity with raevn's 3.0.3 (minus the self-update feature).
    I also included some better instructions. The problem is mainly that I'm not used to Mac and I always have to steal somebody's Mac to even compile the Mac binary. The source code is always included though. At some point, i should probably just figure out how to make one of those dmg-thingies.
  12. brianpurkiss

    brianpurkiss Post Master General

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    The Mac mod manager won't work for me.
    Error: "/opt/local/Library/Frameworks/QtCore.framework/Versions/4/QtCore"

    I installed the latest version QtCore specifically for this mod manager.
  13. DeathByDenim

    DeathByDenim Post Master General

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    Well, I have no idea why that is happening. The path you gave is exactly how qt4 is installed on the test-mac.
    Anyway, I think I managed to get the dmg stuff to work. Try downloading this:
    https://github.com/DeathByDenim/pamm/raw/master/pamm.dmg
    If you open that, it should just show pamm and starting it from inside the bundle should work. It works on my test-mac, but that one is used for compiling as well, so you never know.
    pamm_mac.png
  14. brianpurkiss

    brianpurkiss Post Master General

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    Well. The dmg worked. And when I installed the mods, the mod files were put into the mods folder. However, the mods weren't properly installed and they don't work in game.

    Very close.

    Is there any info you need from me to help diagnose this?
  15. swizzlewizzle

    swizzlewizzle Active Member

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    Does anyone know if Uber is going to be putting together a more official repository like what kerbal space program is doing? Something searchable by category? Automatic updating via the game client itself would also be pretty awesome. :p
  16. brianpurkiss

    brianpurkiss Post Master General

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    Yes. They're going to have an official archive. They also have mentioned plans on having premium mods where the proceeds go to the mod developer, like the App Store or Android Marketplace.

    There's definitely going to be much better integration with mods in the future.

    In the meantime, PA Matches has a mod archive. :)
  17. DeathByDenim

    DeathByDenim Post Master General

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    Ah, doh. I think I found the bug. The ui_mod_list.js and mods.json isn't written on the installation of a mod. Try disabling and then enabling one of the installed mods. That will trigger a write and should make all of the mods work.
    brianpurkiss likes this.
  18. brianpurkiss

    brianpurkiss Post Master General

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    I uninstalled the plugins and then reinstalled the plugins, and they didn't work.

    ...

    And then I realized I didn't update the Mod Manager. lol

    It works now! Thank you so much.
  19. DeathByDenim

    DeathByDenim Post Master General

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    Nice! Glad you finally got it to work (and force me to learn about the dmg stuff :)).
    brianpurkiss likes this.
  20. brianpurkiss

    brianpurkiss Post Master General

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    Yeah. Thanks for that. The dmg stuff will really help out all Mac users. Makes things a lot easier.

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