Depends on the time of day. Today on europe quickmatch it took me about 2 minutes each to fully fill the lobby on all 3 games I've played.
Hi. That's actually should be a nice battle, I was kind of upset when server crashed. Want to believe I'll play with you later.
That's weird. I saw that you were dc'ed (name greyed out means dc I think?) but I could still play and finish the match. I wonder how often that happens that it appears as a server crash but some can still continue to play?
Probably that was client crash/problem... anyway it's not give me to reconnect. I think "simulation terminated" might be cause by different reasons.
I have similar problems. Game says 190 players in 90 games.... Bullish*t, I see 3 games and 4 players.
Wrong. You see 3 games which haven't started yet. The game tells you how many matches are going on in total. The individual games take quite long while matchmaking is only a matter of 1-2 minutes, so it actually requires several thousand players if you want a dozen games to be available in the lobby. This is unlike your average shooter where the match is over after a fixed time and you can join all the time... "Simulation terminated" occurs if you loose connection to the server, either due to the server crashing or you disconnecting. Issue is: If the connection loss occured on your side, you will ONLY be tossed to the main menu. Reconnect however only works if the client is restarted and the user logs in again. Do NOT log out! Just close the client. If you log out, you confirm towards the server that you have left the match and reconnect will no longer work!
The server browser only shows games that haven't started yet. I can see the server stats and its anywhere from 100-300 players playing at any given moment in time.
Best to solve this problem by displaying more information; 87 games running, 3 lobbies being filled. 190 players currently mid-game.
I understood the lobby perfectly, xx players in xx games and the rest are shown in the lobby. There is no point showing the games in progress since you can't spectate them(yet)