The question in the title explains what I am looking for: how do we make bots useful again? Now, there are many ways to make bots a useful unit again, because at this time, they are very underused when compared to vehicle and air units. The only way it seems to make them useful, is to increase their damage. While that could work, it could also make vehicles a useless unit. We need to find a middle ground. I have been thinking about this for quite some time, as I really enjoy bots, and when the update came out that made all non-combat buildings health increase by 3 times, it hit me like a ton of bricks. How about we give bots an anti-building buff? Dox, Grenadiers, Booms, Slammers, Bluehawks and Gil-Es all have a 10x damage multiplier against buildings. Now, this may seem overpowered, but they are still extremely weak to units. One hit from a unit and they are done for, but with the damage vs buildings multiplier, they can be incorporated into armies for much more efficiency. While this still seems overpowered, I will do some math, to show how much this would actually affect early game. A dox has a DPS of 20, and a grenadier has a DPS of 80, but only have 40 and 80 health respectively. We all know that a single tank can take them out with ease. They can take out fabrication bots, but that is pretty much it for units. The basic unit tank has a DPS of 42, weak against the now extremely tough buildings, having a single tank take around 23 seconds to take out a metal extractor, which is at 1000 health. This is pitiful, that an unprotected building would take that long to destroy by a tank raider. But its still better than a dox raider. If we give bots a 10x damage multiplier against buildings, early bot raiding would be the prime, as a dox could kill a metal extractor in 5 seconds at 200 DPS. A grenadier could kill it in less than 2 seconds with 800 DPS against buildings. The reason that this isn't overpowered is that while they do that insane amount of damage, they only do it to buildings, meaning that a single tank can still take them out with ease, and a commander can defend his base against them. Why doesn't this keep them at being useless? If you have a mixed army, you destroy everything in your path. This solution could not only make bots much more useful, but also keep tanks just as useful, if not more useful, allowing more mix in armies, and having one tech tree not be a waste of time. Tell me what you think in the comments, thank you!