Hey um... enjoy

Discussion in 'Planetary Annihilation General Discussion' started by tatsujb, October 24, 2013.

  1. tatsujb

    tatsujb Post Master General

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    I dunno maybe some people like the cgi and the prospect of how immense space is and sometimes the bodies it contains. feel free to one-up me I'm not proud of this find or anything. Just thought it had everything to do with PA, and that we could talk about having different suns and also two-sun systems in PA, which also reminds me about this (read the day and night part).

    and also this.


    discuss!
    Last edited: October 24, 2013
  2. brianpurkiss

    brianpurkiss Post Master General

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    Space is ridiculous.

    It's simply incomprehensible by our tiny brains.
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  3. mrpete

    mrpete Member

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    I was already wondering if we'd get different suns somewhere in the future.
    For humans a G-Type star (yellow, relatively stable and calm) like our sun is pretty much perfect since we evolved with one as close neighbors.
    But machines don't really care about the type of their sun, I think the only important info about suns for them would be the energy output and maybe if radiation levels are damaging their Neurosteel.
  4. tatsujb

    tatsujb Post Master General

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    exactly guys check this out :

    A day & night game mode:

    the planet is orbiting near a Wolf-Rayet star and the radiations and solar wind are so strong this drastically modifies the army's and structures behavior (units do use solar power and their circuitry is not protected from radiations such as these). during the day the units move very slowly and also the radiated metal spots produce a denser metal (?) resulting in more metal production, hence the day phase is addapted into a base-building phase and defensive/turtle/fire base tactics are adopted, during the night however units are fully charged and ready to go, they are speedy quick and efficient, this is a raiding/sniping phase. Units start to feel the detriments of being exposed to the radiation progressively, so it is possible for a unit to speed out of the shadows and zip back in. It is possible to activate a bypass to a unit or units internal survival laws and stop using the internal nanomachines to constantly repair itself and use them for speed to obtain the same speed as night units but suffer the damages of daytime radiation, wich can lead to a quick death. this can be turned on and off and will not be changed back to default by nightime.
    for a longer or shorter day-night cycle simply edit the orbit and rotation speed of the planet before starting game.
    this will add an incredible strategic scope as players, depending on what they need, will fight over sunlit territory as well as fight over shadowy area. this game mode would also encourage the creation of planets with great vertical offset such as long ranges of cliffs and mountain ranges (conveniently alligned with the longitudes... : P)
    Last edited: October 24, 2013
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  5. LavaSnake

    LavaSnake Post Master General

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    Now that's an interesting idea...
  6. superouman

    superouman Post Master General

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    I want binary systems!
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  7. beer4blood

    beer4blood Active Member

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    O
    so what of our ocean's??
  8. beer4blood

    beer4blood Active Member

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    cool concepts but I believe uber has enough on their plate as is.......
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  9. tatsujb

    tatsujb Post Master General

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    ..... :( yea I guess
  10. Dementiurge

    Dementiurge Post Master General

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    The size and color of the sun is an easy change.

    Binary systems might be more difficult, just because you'd be tempted to have planets orbit both suns and have the suns orbit around a barycenter, which would add extra complexity to the system editor, and to in-system travel.

    Well, that and you'd need two shadows, one for each sun.
  11. tatsujb

    tatsujb Post Master General

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    You're selling the idea so hard to me right now
  12. superouman

    superouman Post Master General

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    Easy, you don't put a sun in the middle of the solar system and place 2 suns just like planets which orbit around their Lagrange point.
  13. lapsedpacifist

    lapsedpacifist Post Master General

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    Despite its slight silliness, this is my favourite scale comparison video
  14. beer4blood

    beer4blood Active Member

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    I do believe binary systems are on the docket just not your crazy light side dark side
  15. mrpete

    mrpete Member

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    Right now the system handles light/shadow fairly well with taking the sun as the only lightsource (are explosions counted, too? Maybe as brief flashes of light?) and shadows wandering over the planet accordingly. Very well to be seen when you take the time to watch your fabbers pull up a Mex with some defense near a mountain.
    I don't know if a second light source (read: sun) would be that hard to add.
    The system editor on the other hand... maybe with a staged system generation:
    1.) select sun(s) and place them, orbital configuration created automatically.
    2.) add planets / moons to first sun
    3.) add planets / moons to second sun
    4.) run test to see if any planets / moons are on auto-annihilation-orbits
  16. stormingkiwi

    stormingkiwi Post Master General

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    Watched this video while loading Planetary Annihilation.

    He goes "It's a Ball of Superheated Gas"

    and the PA theme song starts in full musical glory.
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  17. ghost1107

    ghost1107 Active Member

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    EDIT: Removed most of my post due to being incorrect. Any way different colors and sizes for the sun would be amazing. Also different lighting for different colored suns.

    Should I say sun or star? I mean they are the same thing.
    [​IMG]
    [​IMG]

    Or a different kind of orbit.
    [​IMG]
    Last edited: October 30, 2013
  18. thesonderval

    thesonderval Member

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    stars won't orbit in a Lagrange point. Only small objects can. The stars will rotate around their common barycentre.
  19. stormingkiwi

    stormingkiwi Post Master General

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    I think they missed the ball there ---- It takes light 2.5 years to encircle it is far more impressive.
  20. ghost1107

    ghost1107 Active Member

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    The title is not very descriptive of the topic.
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