I'm trying to make walls turn into wreckage after construction. In order to do this, I need atrophy to apply after fabrication of the structure but also have it not apply to wreckage. How can I do this, or is this even possible at this point?
Thought I was getting somewhere with max_health -1, wreckage_health_frac -5000, but that was only with the sandbox tools. You can't actually build them.
Yeah, I tried setting health to 0 and they vanish when you build them (Or rather, they never show up in the first place).
max_health 1, wreckage_health_frac 5000 is almost there, but still have to take a hit. Not going to try this now, but you could make them like bomb bots with a ridiculous trigger range. So they wouldn't go neutral until an enemy was visible somewhere, but that should cover most of the game.