I must say i'm really impressed. I don't know if it's related to the fact that now i connect to european servers. But the Huuuge slowdown i used to experiment in previous build has just gone away with the very last release. I know, this is not bug, but what i'm checking now is how pathfinding and flowfield technique is going to be improved for big group of units (and hopefully we'll get something even better than what we had in supcom 2, the only impressive feature as far as i remember). So far i'm very impressed by this iterative process efficiency. Thanks Uber, you're true coding masters