GW Custom Loadout question

Discussion in 'Mod Discussions' started by meir22344, July 14, 2014.

  1. meir22344

    meir22344 Active Member

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    is there a limit on how many tech's can be added to a loadout in GW and is there a limit on the tech level of tech's that can be added to a loadout???.
  2. trialq

    trialq Post Master General

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    You don't add techs as such to a loadout (except the ability to build certain things), buffs are applied by multiplying or replacing the particular value of a particular set of units with whatever you want.
  3. wondible

    wondible Post Master General

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    Nope, no limits; you can add any units, or do anything else a card can do. Look at media/ui/main/game/galactic_war/cards/gwc_start*.js for the examples, and don't neglect gwc_start.js, which has a handy list of units.
  4. sycspysycspy

    sycspysycspy Active Member

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    Here's an example how I created a "Cheater" loadout myself, the mod credit goes to trialq. I just modified it a bit. What it does is to unlock everything and to get 2 times hp speed dmg metal energy production etc.

    Attached Files:

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