If you have your mortar out, your minigun can randomly start fake prespinning / shooting, meaning you get the slow down effect of shooting / prespinning but you have your mortar out and no bullets are coming out of it and the prespin cancels while you're switching then starts up again without user input. Also, I remember seeing on the spunky cola patch notes, it said they improved the gunner's reload reliability, not trying to be a **** or anything but, you made it worse. It seems like I never had a problem with this until the update.
the gunner prepatch would continue reloading during taunt/slam/grapple animations. have you gotten the glitch that your guns just shoot by themselves? i chalked that up to my controller, but i got a new one and that one also does it.
1. Ohh, I would prefer it he would just pause the reload. 2. It happens on every controller I play with.
I get the same issue where the minigun would keep firing on its own and giving me the slow down walking effect despite me not using it. I also understand the sadness of almost finishing a reload only to need to use a skill. :evil: Also, sometimes I find myself switching guns at random times when I haven't hit the switch button. I notice this happening most often when I upgrade to Passive 3 during a reload or on an empty clip. Another time is when I hold down the fire button while trying to upgrade/reload/switch and it seems to trigger the glitch sometimes; more noticeably during lag. Another issue I have is the rate of fire on minigun and how gold RoF seems to make it shoot so fast that it just stop dealing damage even dead on targets. I would need to stop firing to fix it - I don't need to stop the spinning though.