You have tunnels on both maps. Therefore it won't be as easy to spawn kill when there is FIVE different spawning areas.
Yeah, that's true, but most of the players get out on the 3 tunnels on top, and with that in mind is really easy to spawnkill as sniper.
Ok, so what you're referring to is the fact that AmmoMule and Grenade both have lines of sight to the front spawn door from the bridges right outside of the base. I don't see this being much of a problem, given that there are three more spawn doors they can use. I'll admit it, I've used these to headshot someone the second they poke their face out the spawn door, but normally they're smart enough to not let me do it twice.
cough, normally. :lol: Right... yet they still come through the front door anyway. If it wasn't for the back doors, I would see this as a problem. However, since the new players still don't notice them, it's not my fault for abusing their stupidity.
There is only one problem I have with the two back exits, it takes too long to walk down them to get into the action as a tank or gunner Glad they were added, on the xbox sometimes spawn camping became a bit too much.
Yes, they are on all maps now and one of the exits on Spnky blocks the ledge you could take to sneak into the other base I think.
Its blocked now, I used it myself but I am glad that wall is fixed. You can still get around there if you fly but you are not in aiming sight of the moneyball so it balances out.