Grenade Launcher Tricks

Discussion in 'Monday Night Combat 360 Strategy and Tactics' started by wazupwiop, June 1, 2011.

  1. wazupwiop

    wazupwiop New Member

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    I have been playing a lot of assault lately, and I have come to the realization that the grenade launcher is an amazing weapon. Whether it is taking down a firebase that would be impossible to kill with the AR or flushing out an enemy, it is simply amazing. What are some cool bounces or tricks you have devised with the grenade launcher, here are a few of mine:

    On Lazer Razor, you can hit the moneyball by entering the enemy base through the bridge and bouncing grenades off of the wall to your right. It is really cool because the enemy has no idea where the grenades are originating from for a good ten or fifteen seconds.

    Also on Lazor Razor, if you stand on the enemy tunnel, you can bounce grenades on the ground to destroy the turret on the opposite side of the base. You can also hit the moneyball from this location as well.

    When fighting assassins, you can equip your AR and take them down to half health, switch to your GL to grapple them. At the end of the grapple, they will be positioned right in your reticule. You only need to grenade them once and they should die.

    If a Support builds a firebase in either hallway on Spunky, the grenade bounce will kill the firebase very quickly.
  2. pound symbol

    pound symbol New Member

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    Does this seem like way too much work to anyone else, or is that just me?
  3. Deadpool FTW

    Deadpool FTW New Member

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    Well, it's away of getting GL kills, I suppose.
  4. Light My Pyre

    Light My Pyre New Member

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    Cool tactics. I don't use RoF on Assault but the GL can still push bots.
  5. wazupwiop

    wazupwiop New Member

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    Exactly. I could easily blast right through them, but laughing as they get hit in the face with a grenade is a lot of fun.
  6. De Troll

    De Troll New Member

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    Also, you should note that the AR does more damage to firebases that the GL.
  7. wazupwiop

    wazupwiop New Member

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    This is true, but the GL is better under some circumstances. If a firebase is put in a spot that would easily kill you if you used your AR, the grenade launcher is often the better choice because you can use grenade bounce techniques or long distance grenades to take them down.
  8. Black Jack Davy

    Black Jack Davy New Member

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    I've gotten some fun kills with crazy grenade points, but those seem like they're once-in-a-blue-moon type events. So, instead, here are some useful grenade bounces that I use pretty much every game, usually multiple times...

    Grenade3: From top ring and off the rear glass barricades to hit opponents hiding between the barricade pairs up there.

    Steel Peel: From top ring and off the side wall of top ring to push opponents back and into their base from a distance.

    Spunky Cola: From my base or top mid into the respective top level hallway, to push opponents back and out of it.

    LaseRazor: From the left top level bridge and off the curved wall behind and to the right of their (short) glass, near where their runway lift lands, to push opponents back to their base lift area.

    This last bounce is extremely useful and I don't know why it took me so long to discover it. Since their glass is one of three high ground exits from their base and the only one with good cover, you will find lots of traffic here throughout the game when playing against reasonably skilled players.

    My normal algorithm when I see multiple opponents in this area near their glass, if they're not already behind it, is to start 'nading them from a distance as I push forward. When they back up behind their glass to take cover (a normal reaction when you're getting hit by a long-range, area-effect weapon) I start using this bounce to push them back further off their glass, since I don't want a couple of them popping out from behind the glass at the same time and double teaming me when I attempt to close the distance on them for a bomb throw.

    When they're backing off away from their glass or panicking because they don't know where they're getting hit from, I push up and jump-lob a bomb over the glass. If it hits, I press forward to finish off the easiest target. Usually I will work my way around the right side of the glass to do this so the other opponent further back doesn't have a line of sight to fire on me.

    If it whiffed, I back up and keeping 'nading them while my bomb recharges, usually jumping up to launch 'nades over the top of the glass since they're probably backed up all the way to their base lift landing point now and that's why my bomb didn't hit. Then when my bomb is recharged, I press forward again for another bomb lob that will either connect (and possibly ring them out since there's no side wall to save them that far back) or force them down into their base.

    So yeah, I use that one all the time now.
    Last edited: June 4, 2011
  9. Black Jack Davy

    Black Jack Davy New Member

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    I'm going to experiment with a non-RoF build. You got me thinking that I don't get that many kills with the grenade launcher unless they already have very low health, since no reasonably skilled player is going to just stand there and let you 'nade them to death from full health.

    So basically the grenade launcher is a tool to push opponents back and gain map control. And if I can accomplish that without a RoF endorsement, it follows that a RoF endorsement isn't really essential. Particularly if I can still push bots without it.

    Thanks.
  10. De Troll

    De Troll New Member

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    It's always a good idea to use RoF on the assault. Even if you don't use the GL, it still improves the AR damage. And a skilled player with the GL will hit a skilled player who tries to avoid it. Getting good with it is difficult, but it definitely pays off.
  11. AmazeTheory

    AmazeTheory New Member

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    Bomb jump on Lazer Razer onto the Annihilator and troll GL from above.
  12. Black Jack Davy

    Black Jack Davy New Member

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    I agree on the RoF, but obviously you're giving something up when you choose one endorsement over another. I think I will test out a gold armor/silver accuracy/bronze skill build and see how it plays.

    Regarding the GL, hitting them isn't really a problem. Continuing to hit them is the challenge, as a skilled player will take cover or retreat. With the AR, it's easier to finish kills because you're also usually in bomb range and they're less likely to be able to escape around a corner. That's why, it seems to me, the primary purpose of the GL (besides bots) is pushing opponents back (especially if they're grouped in the same area) or finishing off low-heath opponents at a distance.
  13. Reanimated Ace

    Reanimated Ace New Member

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    I have tried to not use RoF on the assault. At times I can manage it, but from my experiences of not using RoF on the assault, they always end up one way...NOT using the Grenade Launcher. It is absolutely intollerable without any RoF. Thump.........................Thump.........................THump. Heck...No...

    Absolutely no way will I ever hit that left bumper if I don't have at least Silver RoF. You lose all the damage gain, and it takes forever to kill any bots. That, and even when juiced, you just try and knock out a leashed Rocket Turret. If you find a build that works for you, awesome. I just cannot endorse not using RoF if you have any intention of using that alternate weapon for more than a grapple on a juiced opponent.
  14. BR Hero

    BR Hero New Member

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    You don't need to bomb jump to get to the top of the annihilator walls. You can just jump off of the side glass walls.
  15. Deadpool FTW

    Deadpool FTW New Member

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    He means the actual anihilator, not the glass around it.
  16. AmazeTheory

    AmazeTheory New Member

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    *Huge facepalm gif too big for any internet page*
  17. teapot

    teapot Post Master General

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    it's practically a sniper rifle that bounces off walls. there are simply way too many tricks to post.
  18. Light My Pyre

    Light My Pyre New Member

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    I can still push bots with no RoF.
  19. Black Jack Davy

    Black Jack Davy New Member

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    I will test a non-RoF build for myself. If I like it, I will keep using it. I encourage everyone else on this board to do their own testing...in all areas of life.
  20. Black Jack Davy

    Black Jack Davy New Member

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    I just posted some.

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