Go home T2 air factory, your drunk

Discussion in 'Support!' started by mjshorty, October 8, 2014.

  1. mjshorty

    mjshorty Well-Known Member

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    Drunk
    Drunk3.png

    Way Drunk

    Drunk2.png

    Wasted

    Drunk1.png
    Remy561 and stuart98 like this.
  2. zgrssd

    zgrssd Active Member

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    As far as I can tell Air factories being built partially or fully on water spawn the unit they are building way off the mark.
    I noticed and reported that in the previous PTE build.
  3. stuart98

    stuart98 Post Master General

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    Fun fact

    Uber doesn't care about naval.
  4. DeathByDenim

    DeathByDenim Post Master General

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    My my, aren't we bitter? Fun fact, Uber doesn't care about giving us offline servers. Oh wait!
    Raevn, pieman2906, Remy561 and 2 others like this.
  5. stuart98

    stuart98 Post Master General

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    This isn't something that's hard to see. How long has it been since turrets on naval units pointed at the right targets? 3 months? How long since naval was fun to play and was useful? 8 months? Uber doesn't play naval or else these things would have been fixed long ago.
  6. mjshorty

    mjshorty Well-Known Member

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    lol i doubt will ever see sub-marines ever again.

    But anyways the thread is getting a bit off-topic, its worrying to see aircraft being built outside of where they are supposed to be, that kind of level of bug shouldnt be post-release lol
  7. stonberg

    stonberg Member

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    This has happened to me recently (just once though), the air fabbers' units (which were building) were completely removed|separate from the building itself. These were on land too. Can happen with the orbital factory too, the units they build can be moving around outside of the factory as they're being built.
  8. mayhemster

    mayhemster Well-Known Member

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    always coming out with the bitter comments and your claws out. why don't you chill man?
    fredegar1 likes this.

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