Giving resource overflow to teammates

Discussion in 'Planetary Annihilation General Discussion' started by overwatch141, May 12, 2013.

?

Overflow sharing?

  1. Yes

    22 vote(s)
    73.3%
  2. No

    2 vote(s)
    6.7%
  3. If tweaked

    6 vote(s)
    20.0%
  1. overwatch141

    overwatch141 Active Member

    Messages:
    164
    Likes Received:
    66
    In Supreme Commander if you had too much of a resource (overflow) and an ally's storage wasn't full your extra resources would be sent to him/her.

    Personally I don't see why this couldn't be in PA as an option.

    Your thaughts?
  2. godde

    godde Well-Known Member

    Messages:
    1,425
    Likes Received:
    499
    I think it should be the default setting.

    Unless you are playing with dynamic alliances where you can break and form alliances.
    Last edited: May 12, 2013
  3. ayceeem

    ayceeem New Member

    Messages:
    473
    Likes Received:
    1
    If automatic resource sharing doesn't exist, it's going to be optimal play to keep sending otherwise wasted resources anyway.
  4. veta

    veta Active Member

    Messages:
    1,256
    Likes Received:
    11
    +1 all the posts here
  5. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    Only if the player is given a clear indication of how much of his resources are from some teammate. In FA you can basically live of a teammate and not notice it until he is using all his resources by himself.
  6. bobucles

    bobucles Post Master General

    Messages:
    3,388
    Likes Received:
    558
    Supcom had a neat sharing system, but it was basically impossible to know what your income was vs. their sharing. If the ally stops overflowing, you'll be stalling soon after. If you're overflowing, it's impossible to see if the allies are getting anything. It was very confusing and opaque.

    TA had a much better system. Even though it wasn't pure resource streaming, you could plainly see the resource surges when you were sending or receiving from an ally. That little "+setsharemetal" limit also lets you see when everyone is overflowing on resources, (since you see the bar stop sending anything) which is an incredibly good thing to know.
    Last edited: May 12, 2013
  7. syox

    syox Member

    Messages:
    859
    Likes Received:
    3
    Wait, hu, what?
    How?
    Why?
    Where?
    When.... ...did you play PA allready? ;)
  8. Pawz

    Pawz Active Member

    Messages:
    951
    Likes Received:
    161
    Yeah I definitely miss +setShareMetal 1000

    Just a little thing that communicated everything you needed to know about what you were sharing with your ally. Use that, plus an indicator for resources being shared with you, and it'd be perfect.

Share This Page