What made supreme commander an epic game is shields and exp units. Come on give us shields! It is not true that people would only turtle or play Sim City like. In SC this never happens, you need control of the territory to win. It happens to often to loose a game for lame reasons because the commander is not under even a single shield. Shields would introduce an incredible variety to the game, the game would become easier for noobs and lame player overproducing the whole time would loose against people enjoying a bit of strategy. In this way PA is almost as lame as starcraft. An come on limit the amount of metal... as an old player od every single RTS ever made I have to say PA is quite frustrating, not much strategy and bugged by lame dynamic not due to the early development but intrinsic of the game. Looks like everything is about clustering buildings make massive amount of units/nukes and is over, just a matter of being lucky being the first. Give us shields!!!! Make them expensive but do it!