I was wondering if someone from Uber could shed some light on how the gap shot decides what to shoot at in crossfire. In blitz, it seems that they go after the weakest turret if any are damaged, but in crossfire they have at least 3 different types of targets -- enemy bots, turrets, and pros. How do they decide what to shoot at? Also, if I've spawned multiple gap shots, do they all follow the same decision process (i.e., they all target the same thing)? It's just hard for me to know what they're doing, since I'm on one side of the map spawning them, and whatever they're shooting at is nowhere in sight!
I wonder the same thing. I love Gapshots, but it is really hard to tell what they're actually shooting at.
Try making a bunch and then start jumping off the map, that will help. If a pro shoots at them they will shoot back on their next shot. They do seem to have a preference for weak targets.
I beleive they have the same target preference as long shots but turrets are also an option. My guess is that their priority target are weak turrets, if that doesnt work that weak pros.