Galactic War - what is the metagame going to be like?

Discussion in 'Planetary Annihilation General Discussion' started by ekulio, December 5, 2012.

  1. ekulio

    ekulio Member

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    I was just hoping for someone to clarify on this.

    When I first heard about the Galactic War, I figured it would be like a 4x game (such as the Total War series) with units being carried over between battles and things being constructed in the metagame, etc.

    But now I'm worried it's just going to be like every system you conquer is an isolated skirmish, and the galactic map is just a dynamic level select menu.

    Does anyone have any better intel than me?

    PS. I already know the features listed on the kickstarter, but they seem vague on this stuff.

    (Forgive me if this has been discussed before. I did search every thread with "Galactic War" in the title.)
  2. igncom1

    igncom1 Post Master General

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    We have no details as of this time.
  3. ekulio

    ekulio Member

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    Well, if I'm lucky one of the devs might offer some glimmer of hope. A simple "we would love to do it that way but no promises" would be more than enough to satisfy me.
  4. bobucles

    bobucles Post Master General

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    So far, the clearest details are "maps big enough for 40 players" and "motherfucking asteroids". :lol:

    One might assume that battles take place inside a "sector", and that the galactic war map spans multiple sectors. From how it was described, the closest analogue would be something like TotalA boneyards.
  5. neutrino

    neutrino low mass particle Uber Employee

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    We simply aren't focused on the metagame this early in development so any answers are going to have to wait.
  6. Col_Jessep

    Col_Jessep Moderator Alumni

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    Yup, please keep working on that sweet map editor! <3
  7. ekulio

    ekulio Member

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    Shucks. I'll just have to be patient :)

    PS Thanks so much for replying!

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