Frequent "Invalid pointer dequeued from free list" crashes in-game

Discussion in 'Support!' started by JustinTArthur, October 22, 2018.

  1. JustinTArthur

    JustinTArthur New Member

    Messages:
    11
    Likes Received:
    1
    In macOS build 112209, I see frequent crashes of the main thread due to an invalid pointer dequeued error. The code that causes the error seems to vary in the stack traces. So far, it has happened during:
    • crom::RasRenParticleGroupCollection::createGroup
    • crom::RasRenVirtualTextureEngine::forcePageResident
    • MaterialLibrary::getFrozenMaterialData
    • crom::ras::GLTexture::bindTexture (happens from event loop instead of main thread)
    I'm attaching 4 crash reports with stack traces.

    Attached Files:

    Last edited: October 22, 2018
  2. JustinTArthur

    JustinTArthur New Member

    Messages:
    11
    Likes Received:
    1
    Meant to put this in the Mac & Linux sub-forum if a moderator gets a chance.
  3. JustinTArthur

    JustinTArthur New Member

    Messages:
    11
    Likes Received:
    1
    Still seeing the problem on macOS build 112214. Happened especially frequently during a 5 player FFA on the Dedicated Community Server on TheEffectTheCause's Broad Walk FFA map. Attaching game log and stack trace with times in USA CDT.

    Attached Files:

Share This Page