Hi guys, for some odd reason it appears as though this game does not have an FPS cap, making my GPU run 10x harder than it must. Is it just me or is the fps really not capping. This is the UT3 engine, so shouldn't it always cap at 62? That's what it says in the config files anyways.
I have a quad core. My fps is always +100, but that's not needed. I'm asking if there is a way to cap fps. Can you open the game and see where your fps caps just so I know?
Yes, but I am asking about the FPS cap. That has nothing to do with performance. Please, open the game, check your fps, and tell me if it caps at 62 or not.
Mine is at 54 since I have a lap top XD But multicores, cause the game to bypass the FPS cap/overperform
Is that so? I've never heard of that happening before. Is this happening with all people with multi cores?
turn vsync on to cap it don't you? mines capped at 60 but if i turn it off i can easily sit at around 90ish
Here's the fix (at least how I fixed mine); Open up Code: %USERPROFILE%\My Documents\My Games\UnrealEngine3\HostileGame\Config in there you will find a file called HostileEngine.ini. Open that up. Use Find (CTRL+F) and search for bSmoothFrameRate and change the value to False. Save the file, close it, and enjoy. My game now caps out at 90 fps.