For Backers Only: Delta Commander V2

Discussion in 'Backers Lounge (Read-only)' started by garat, February 5, 2013.

  1. garat

    garat Cat Herder Uber Alumni

    Messages:
    3,344
    Likes Received:
    5,376
    Based on community feedback and our own internal discussions, here's the update to the Delta Commander.

    We decided to do away with some symmetry and go with a design that reads well up close and from further away, to more easily recognize the utility of each arm.

    Enjoy!

    Attached Files:

  2. KNight

    KNight Post Master General

    Messages:
    7,681
    Likes Received:
    3,268
    But.........the shoulders are still overly large! :p

    Mike
  3. Daddie

    Daddie Member

    Messages:
    275
    Likes Received:
    21
    Normaly large is not done.. but in this game large = good.. largest = best :mrgreen:
  4. ozonexo3

    ozonexo3 Active Member

    Messages:
    418
    Likes Received:
    196
    v2 :O

    new arm, with nano-bastards-bots-in-bottles ;]

    but is something wrong with this? i think this is good
  5. neutrino

    neutrino low mass particle Uber Employee

    Messages:
    3,123
    Likes Received:
    2,687
    You guys just modified the game! We realized the arms were a bit too hard to read so we decided to differentiate the sides. The original design the d-gun / construction were different elements within the arm. Now they are just separate.
  6. Hydrofoil

    Hydrofoil Member

    Messages:
    173
    Likes Received:
    2
    Fixed :p
  7. claw55

    claw55 New Member

    Messages:
    19
    Likes Received:
    0
    Awesome. Now all they're missing is the +Sing command :p
  8. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    I want /dance ing commanders.

    Apart from that: looks great. I like the async approach. You really seem to care a lot about designing the commanders.
  9. lynxnz

    lynxnz Member

    Messages:
    87
    Likes Received:
    10
    looks even more awesome now guys... nice work. :cool:
  10. claw55

    claw55 New Member

    Messages:
    19
    Likes Received:
    0
    Well, so do I, but one thing at a time...
  11. cptkilljack

    cptkilljack Member

    Messages:
    122
    Likes Received:
    3
    Lol.


    On topic

    I do like this version more. And dont touch the shoulders they are awesome.
  12. daemonicknight

    daemonicknight New Member

    Messages:
    25
    Likes Received:
    1
    Looks great also the big shoulders could be to compensate for the big guns on the side for support.
  13. ayceeem

    ayceeem New Member

    Messages:
    473
    Likes Received:
    1
    I like this individual arm distinction much better.
  14. rorschachphoenix

    rorschachphoenix Active Member

    Messages:
    507
    Likes Received:
    89
    You mean "Uber-Cannon", right? ;-)
  15. snownebula

    snownebula Member

    Messages:
    78
    Likes Received:
    0
    Looks great! But is there any land pics we can see?
  16. ChillAAA

    ChillAAA Member

    Messages:
    57
    Likes Received:
    13
    Looking very good!
  17. omegaplex

    omegaplex New Member

    Messages:
    7
    Likes Received:
    0
    Very nice and I definitely agree with the readability decision. If each arm choice will read as well as these it will go along way in game play-ability.
  18. LordQ

    LordQ Active Member

    Messages:
    399
    Likes Received:
    33
    The amount of joy I'm getting from the fact that Uber's taken input from the community is IMMENSE. Far more than the joy I'm getting from these commanders.

    Though they do look pretty damn awesome anyway.
  19. neutrino

    neutrino low mass particle Uber Employee

    Messages:
    3,123
    Likes Received:
    2,687
    Yes, the Uber Cannon!
  20. wiccasick

    wiccasick Member

    Messages:
    52
    Likes Received:
    3
    Can this thing fly? Do we need to make upgrades for that?

Share This Page