Is this just me, or maybe my gamma settings? I find that when I have naval units it's very difficult to see the edge of their vision unless land is nearby to give a guideline. I have the same problem with metal spots too unless I zoom in real close or just wave a Mex around randomly.
Thanks! I agree. In general however I feel that there's a lot of issues with water and visibility. I like the artist direction of it overall, however in terms of integrating with the rest of the game and the art style there are a number of issues: - Obfuscating gameplay details as the original points - The shoreline animation (shader?) is totally bogus, and often recedes to make water areas seem like a land crossing, as per http://cloud-2.steampowered.com/ugc/615030498970569971/F1A6FDE25E36ED3BA682EA299340FE83DF03DBCB/
It might annoy some people if they were always on I don't like how the green dots stay visible no matter how close in you zoom. I used to prefer when you only saw them at a distance, they must have changed it in Beta I only noticed it yesterday.
No problem! Yeah I think they said water will be getting an overhaul, as will most environmental stuff.