Let me start off by saying: I couldn't be happier to play this! I've been excited for this game ever since I threw $150 at my screen and kept up with every kickstarter update that's arrived in my inbox. I just finished playing an online match with some idle guy who didn't build anything, which was strange, but whatever. Really I just wanted to build stuff and blow @!%# up. It was really fun, seeing how it felt like a massive and beautiful makeover for total annihilation. Now on to the bugs. I did notice plenty of interesting things in my online match with "that one idle guy", mainly having to do with the units themselves. I focused on vehicles this match, and they had some interesting glitches. Mainly these guys right here They were sort of doing somersaults through the ground and ended up either sticking out of the ground in a strange way, or on their side. They were able to move, for about 5 seconds afterwards. Then they just got stuck and stayed there for the rest of the match A similar issue I noticed was some of the vehicles somehow wedged themselves into the ground on the way to their destination. After reaching said destination, they were unable to continue. And so, they also got stuck there for the rest of the match Continuing on the topic of units getting stuck, at some point in the middle of the match, my commander decided he was a nomad, and randomly took off into the ocean. Noramlly I wouldn't mind this sort of thing, but I quickly realized that he stopped responding to any sort of move command. After some quick thinking, I was able to get him to shore by having him build first torpedo turrets, then laser turrets. However, even upon returning to shore, he still didn't want to move. But he would still move for build commands, though never out of the water. After deciding that he was kind of a lost cause, I continued on. In the process of preparing a base assault, I decided to build a "Lobber" cannon, which described itself as "good for enemy bases". At some point during the construction of the first, I guess it got stuck during the second phase of nano-lathing, and didn't want to co-operate. I guess it didn't even technically exist anymore, because I had a rocket car shoot at it, and the rockets went straight through. So I started to build another one. The second one came out ok, but it didn't get built fast enough, since I took the base out along with the commander that was there before it finished. Also randomly, this guy got stuck in between two mountains and a crevice, but could not get back out. Another lost cause... All in all I had a pretty fun experience. I had a pretty expanded base with advanced this and that, sending units to their doom and prepping for large assaults. The whole match took about an hour, and I thoroughly enjoyed as much as I could. The last thing I have that I wasn't pleased with, was the scoreboard.... Totally empty! I mean I know it's pre-alpha, so I was pretty ready for anything to screw up. This though, just kinda made me sad. The lack of username and statistics was depressing, but as I said, I was ready for the worst. I can't wait for future updates to the game and I hope this helps the out the devs. and as I said before: I really enjoyed playing the (pre?)alpha! (I won't really be responding to any comments below, soo....yeah...bye )
Re: First Alpha Match: I really like it! (plenty of bugs tho Thank you for your write down, please consider adding your bugs to the PA Tracker if they aren't yet: http://pa.lennardf1989.com/Tracker