[Feedback] On showing the value of reclaimable things

Discussion in 'Planetary Annihilation General Discussion' started by androwski, June 6, 2013.

  1. androwski

    androwski New Member

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    Hi,

    in TA one easily could find out, how much reclaim in metal was in each wreck or pile of debris. The same for environmental things like, plants, trees, rocks....
    Sadly, that was missing in SupCom and FA.

    So one had first to learn the chain....

    units->unit mass costs->looks of destroyed units

    .....to figure out which wreck had more value over the others. And it would have been just interesting and informative, if thoose values would have been accessable for all the other stuff as well.

    It´s common today that the number of kills, that a unit made, is displayed.
    Wouldn´t it be great, if that was available for engineers/construction units to, regarding reclaim?
    In a game cast from the caster: "Oh look at this hero T1 engineer with xx thousand reclaim. xx metal and yy energy."

    The yield of the reclaiming process should also be visible, while that construction unit is selected. In SupCom and FA it was only possible to get that info, through calculating the yield with the differences in mass income.

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