Can you modify the tooltips of weapons requiring energy to reload, and note energy consumption per second? In general I think the tooltips need an overhaul with a standard stats system for range, damage, dps or reload time, etc. Maybe construct time for units and buildings with the current builder? I constructed several Holkins and Catapults quickly with many builders. After they were completed my stored energy was quickly depleted and I was not generating enough. Then my other buildings and unit production was stopped and economy tanked. I had carefully planned out how many energy generators I needed. I couldn't figure out what happened and finally looked on the gamepedia wiki and see these weapons have a continuous quite high energy consumption. Live and learn, but just wanted to make a suggestion
Not a bad idea, but Uber has other things on their priority list at the moment so this would probably be added as a polish feature later in development if anything.