Hey, having a rather strange problem. I downloaded the game this evening and everything appears to work fine to start. Except the mouse which is a seemingly random pattern of dots. Which I, at first, dismissed as probably a bug due to the fact that the game is beta and somebody left the icon out of the build or something. However, I think I definitely have some sort of texture loading problem because once I started up a game and went to zoom in on a planet I got this weird mass of what look like stuck pixels. I assume is not what is supposed to happen? In any event, it makes attempts at play impossible I'm currently running Fedora 17 (64bit) Yes, I have openGL AND S3TC installed. I *think* I have all my drivers updated and I ran 'sudo yum update' just in case anyway. Can someone who knows more about this game working with Linux explain to me the obvious thing I'm missing? Thanks a bundle
First please post here what exactly hardware you have. Second if you want to play with FOSS drivers (e.g you have Intel HD or ATI/AMD card) you should stick to latest Mesa possible with latest kernel possible. This game actively use OpenGL 3 and Mesa only get proper OpenGL 3 support in this year.
according to lspci: 01:00.0 VGA compatible controller: ATI Technologies Inc M92 LP [Mobility Radeon HD 4300 Series] (I assume this is what you meant, otherwise let me know and I can look it up for you)
Yes it's what I mean. I just want to be sure you're not trying to run this game with nouveau Can you say what version of Mesa you using? Code: glxinfo | grep "OpenGL"
OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV710 OpenGL version string: 2.1 Mesa 9.0 OpenGL shading language version string: 1.30
If you want to play and you don't use proprietary drivers you need to upgrade to latest Mesa 9.2 or even 9.3 from git. Newer kernel also recommended.