Here's a pa log file for the dev's. Explinantion-- Game crashes at point where lobby finishes loading map and player selects ready to start game. I can use the system editor and generate planets there , My guess is it's the failing particle shader... Chipset .. Intel HD 4000 (128mb dedicated), i5 3317u, 4gb ram (1.7gb shared to GPU)
Yes, but I don't have crash. Though I running everything on "low" with HDR and FXAA enabled. There other person with Ivy Bridge (HD2500) who have crash: https://forums.uberent.com/threads/newest-patch-crashes-on-system-loading.56731/