I just noticed that when I try to send fabbers through a damaged teleporter, they just fix it. Obviously not a priority, but I thought I'd mention it.
I sure if you actually choose "use" action they'll go though it, but default command on damaged structures for engineers it's "repair".
Is this default behavior going to change? Because it can be really frustrating at times if you actually want them (especially the commander) to "gtfo" so to speak, but instead they keep repairing the teleporter.