First post dont kill me. I have read and searched, and these are close to what I was thinking about: Confirmed Features List 2.0 Scarcity of Natural Resources and PA Multiple ways of obtaining power? Mass Fabs etc... My question is more TA related then these I think. Two of my favorite elements in TA were harvesting forests and geothermal plants. Will their be a method to harvest those cute little trees that wiggle as units brush past them? I read about a gas giants idea, what about geothermal resources? I have never liked the steady T2 fusion type power and I am loving the thought of the metal production aging out (but feel there should be a tech up option) unlike the days of old where I would reclaim the top producing scarified metal pots to rebuild tech2 mines. Are there plans for converters? I found a poll... Which I guess makes my subject inadequate as the next thing I loved was storage so I could convert items to speed up of some production slowed. Thanks, Don Edit: Inserted to the point questions....
Ok I lied, I found at least one answer: Planetary Annihilation's Economy System "Metal and energy storage will allow you to build up reserves of resources. This allows players to have some buffer room when the resource drain exceeds the resource income." P.S. Todays live stream covered metal reclamations.
There are already plenty of Discussions revolving around the Game's Economy, you should check out the Topic Index. Mike