I am creating this thread to bring to light the fact that if you have more than a few engineers and commander on the field at the same time, trying to keep them all busy is difficult without some sort of apparatus/sidebar to notify the player when they complete their current build cue. Currently the player has to constantly track and monitor each engineer individually, and if he/she were to lose track of one, they could potentially become useless for the remainder of the game. I understand you can identify the different types of units by their strategic icons, but I believe that there should be a more effective solution for accessing the most necessary and useful units in the game in order to achieve better gameplay for the players. If anyone has any input or would like to forward this onto the designers I would love to chat it out. If this is something that is already in the works that I am just unaware of, then my bad.