I just got one in an autogenerated system! I'll get a screenshot up in a sec. Edit: I'm not well equipped for this stuff, print screen just give me a black screen. Anyone can do us a favour and confirm? Edit 2: Proof, sorry for the quality, I'm tired and lazy.
Actually those were possible on pre-made planet for a while, but cool that it's finally landed into auto generated systems..
Elliptical orbits have been in the system designer for a while, I've created some by mistake. I don't play many auto-generated systems though, so I don't know if they're new there.
This was my last notice on this as well. THE FACT THAT THEY WORK is very useful. Now we just need 0 radius planets to exist to use as a center point of gravity for binary planets and such, and we would have a very useful system designing tool.
I thought we could save elliptical orbits in system editor, but loading them up to play always resulted in a circular orbit.
Few things orbit on the Z axis. The only thing in the solar system that does it, was created by a planet capturing a body from another celestial collision.
One of the reasons why Pluto is not considered a planet is because it doesn't have a flat orbit. PA features all kind of planets, moons, asteroids (soon ) etc. So I don't see anything wrong with any kind of Z orbiting systems.
besides. How not flat is it? One would think it flat from a quick glance. Turn the angle to double check. Well, it is off marginally, maybe a few degrees from dead flat? Uranus has a moon orbiting closer to 90 than 0, one planet does at least. game design. Would a third axis contribute more than it removes? Removes simple overhead vision, adds... Posibility to look cool, removes general realism...