Drizydraker0ger Assault guide . Warning a lot of writing

Discussion in 'Monday Night Combat 360 Strategy and Tactics' started by Drizydraker0ger, December 31, 2010.

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Did this guide help

  1. Yes i will try it out

    5 vote(s)
    29.4%
  2. No i will run my own class

    9 vote(s)
    52.9%
  3. Hey i keep losing

    1 vote(s)
    5.9%
  4. Wow i like this build

    2 vote(s)
    11.8%
  5. I still can't get it right as an assault

    0 vote(s)
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  1. Drizydraker0ger

    Drizydraker0ger New Member

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    DrizyDrakeR0ger Assault Guide
    Lets get to the meat and bones. You Want to play an assault but you suck horribly as one. Well heres my guide and in my opinion the best setup and strategy to get kills push bots and destroy the money ball

    Endorsements
    Gold-Fire Rate- You will be able to shoot your primary and secondary quick. The faster you unload your clip the better
    Silver- Armor- If your new you will probably not be to aware of your surrounding and get shot a lot and this will help with not knowing whats going on. Even for a vet if you like handling many targets this is good
    Bronze- Accuracy- A little range never hurt. More shots will land very useful and combating gunners who will wipe you away close and tanks and even snipers there smg versus your rifle from a distance no chance there shots will mist 9/10

    The basic ideal behind this endorsement setup is you can shoot fast far and get into fights with pros from a safe distance up close you will be even deadlier but more on that later

    Skill Upgrades
    Always buy your passive on the bottom crit shot and jump height improve jump is useful when trying to change movement and crit will help you kill pros quick. The next is in the air and depends on the class choice of the opposing team. You can and should upgrade bomb first more on this in strategy . For now the only reason you should do tackle is if there are more than 2 assassins the tackle will punish ( death) if not wearing armor and keep them away from you to shoot if they try to grapple. Fly is not a priority until later. Be aware of it thought you don't want to be low on it should there be more then 1 assassin around you

    More basics you should carry with you when using your skill upgrades. I cannot tell you what to do after this. It is all in play style. You need to figure your enemy out. Should you do bomb 3 first or crit shot or tackle level 3 first. In certain situations tackle 3 can be good the enemy may juice up alot with this you can ring out or stop them from attacking you. Or simple finish them in a 1 on 1 fight. But level 3 grapple will also leave you open during the animation to the opposing team do they play together or keep separate consider this. Would you rather keep lvl 2 tackle so you can hit them and run away. Crit shot and bomb are recommended. These will be talked about further in strategy


    Strategy
    This part will detail what to do going against each class

    Vs Tank- Keep mid to long range distance. never ever get close. The tank is built for close quarter combat. He will charge you for alot of damage jet gun you for alot of damage or throw a grenade for some damage or death blossom you for alot of damage. The way i handle them is i use the secondary when long distance set up a bomb ahead of time let it recharge shoot him to lure him to get close blow up first bomb they lose direction let lose with your assault rifle. And throw second bomb on escape route. This way if they try to charge to the nearest cover there dead or knocked out of cover. This way of handling them doesn't give them advantage of range. Well what about there rail gun that thing hits far. Well of course it does and if they hit you with rail gun close distance take cover and shoot away they will not use rail gun close range. If you know how to strafe move around try to keep height on the tank he wont be able to death blossom you and if you throw a bomb around his feet he wont see it. He can jump up and charge but be careful. A level 3 grapple if timed right can cancel his charge but be weary it takes practice. Only time you should be close is when they are stationary throw a bomb on them for an instant kill. Tanks can grapple you knock you far way but your fly ability will help save you from ring out and they have a charge lvl 3 will knock you down be aware of your surroundings if they get a drop on you your dead

    Vs Support- These guys are very annoying there firebase can kill you at most range. The support can heal hurt gun you from mid range when you got into a fight. They will bunny hop like crazy. Well here are some things you can do to counter them. Think about the sweet spots of a firebase. That is were you can go. The fire base cannot hurt you if you destroy it while they set it up and an unhacked fire base only can hurt you from a close distance. Assaults can tear through supports with little problem from mid range with the build i gave. Most supports will pull out there shotgun and charge straight at you. Simply move back aim down sights. Never get to close 2-3 well places shots will kill you up close. You can also throw a bomb in there path when chasing you. Joined a game late. That firebase already hacked and causing you problems. Simple use secondary weapon and your bomb . Bounce grenades off angles to hit the fire base or the support who is healing it. If that support is moving to much throw a bomb around him retreat and hit him with a grenade if he has just enough health detonate bomb and he no longer can heal it you destroyed it and he has no firebase. A juiced support can hit you without much aim and can one shot you with shotgun he moves quick. Be wary of the support who turtles he will probably have juice if you rush his base he will take you out quick. Bomb and level 3 grapple can help but don't chance until you have mastered both there uses . Your job should be to destroy firebase before they set up in a sweet spot and kill support whenever you can

    Vs Assassin- I hate these guys. You cannot see them. But you can hear them. Keep volume on tv up. Be aware of any strange movement. If you hear a puff sound get to higher ground. Be ready to move from your location. If you stay were you are an assassin will stab you from behind ruin your juice gain or kill streak. If you don't feel safe stay up on a place were you have to jump to and fly. Many new assassins will lunge at you and that will do just enough damage for there team mates to kill you. Or they will grab you for there team mates to shoot you. There lunges forces them in a straight line. Jump and strafe left or right all the while keeping your face towards them the whole time . Use the tackle or throw bomb on floor. If your not hurt and you hear that cloaked assassin set off that bomb right on yourself the assasin will be hurt you if you have fly on will be in air and able to see the assassin and shoot them. Now the hard part a juiced assassin you will see them alot and they can kill you very easy. Grapple three will save you. And getting to higher ground will save you. Do whatever to get away don't bother trying to fly away unless you tackle with it you move slow. If you keep aware of sound keep higher ground you will be safe.

    Vs Gunner- Ahhh one of my favourite classes to fight. They are slow unless they pick speed drops. They can kill you quicker then the blink of an eye if deployed or mid to close range. And if they have a support healing them and already have max armor they are a problem. Like the tank. Use the distance you have. The acc will let you land more shots from a distance. Peek out from corners never expose your body. Gunners are easy to hit. The people who play pro gunners like jumping up and hover. They move up and down. You can throw a bomb to throw off there sense of direction. Having a bomb on the floor and another one ready to go will help. Never do the predictable move. If your chasing one with a sliver of life. He will aim his gun where your about to come. And wreck you even if hes not deployed. Throw a bomb or use secondary. Again if you handled enough gunners . Fly in the air flank them or get very very close by jumping in the air jumping past the area he will shoot dash and close in on them. They will try to slam but your in the air so you can kill them. If you jump n the air are above there head will have a hard time killing you. Don't charge a gunner if he has good aim that gun will tear you before you reach him. Only if your comofortable chargin and has no more then 1/4th life.

    Vs Sniper- Here we go. This class you were made to destroy. You have bombs which if they have low armor will kill them or burn them to death or if you have enough shots landed when the bomb goes off kill them. Your primary does alot of damage and if you keep distance more shots will hit then the smg. Freeze traps no problem just jump and get high ground such as the glass rails all over. Stay in the air. Throw a bomb behind the sniper he will most likely back up to escape you and boom. Or throw it in his sniper spot wherever he sticks to and wait for him to come and explode it right under his feet. Tackle only if you feel good enough to jump to not get grappled by him. Be wary of his flak. He will use it like you use your bomb. He will throw it around the cover you take to heal up or behind you incase you want to escape or on you. He can also juice up very quick off bots. Grapple level 3 will send him flying. But he can kill you relitvely quick. Also explosive shots means stay away from your bots. If you play to strengths distance use of bombs high ground and fly the sniper will hate you. And not be able to catch your team in ice traps clear bots or juice.

    Vs Assault- The match of the century. I have played many assaults And most the time beat them. How well strategy. Bomb placement. And prediciting there movement. If you throw a bomb on the floor they land on it the battle is halway won. The armor and acc and fire rate you have will let you hit them farther then they can hit you. If they have acc. Well then make sure you don't stand there and shoot. If it's past bronze you will lose. Aim down the sights every now and then more shots will hit. Be aware of your area. Good assaults will come at you from all areas. If a bomb lands around you get cover as quick as you can cause they will charge in to wreck you. Good assault players like staying in high area never let an assault get the jump on you stay high. Also if your flying they can't grapple you. A juice assault won't be much a problem since you can jump and fly jump and slowly let go of fly mix this with tackle to get around corner and he will have waisted his juice. Doing proper bomb placement i was able to handle 3 assaults all in same clan around level 60-70 no all star. Simply because i kept a bomb around me so when it hit there all sep and hurt and most people the bad players will run off in diff directions to fend for them self use that time to chase them and wreck them. Tackle on another assault will probably end up in a cancel. Never use your tackle first. Wait until they waist there tackle and let them have it.


    Teamwork And the assault.
    Most people i play with don't have mics. If you have team work ask for people to help you take down turrets. Secondary does wonders juicing using it on turrets does miracles. Build turrets such as rok it turrets. You should never build a shave ice or long shot. Why because your not a support you can not overheal or hack it to benefit from it. If you followed the guide you should always have enough to buy that lvl2 and then 3 rokit turret for your support buddy your team will be glad even if they can't talk. The anhilator should also be your priorty You can reach it from anywhere on the map with fly and tackle you can throw a bomb on it to knock away and kill anybody who touched it. And you can reach different ejectors to kill people quick. Team work is esential. If your team is fighting throw a bomb there way whoever chases them will get hit with the bomb you may not get the kill but your team mate will and that helps because of the kill streak and other team not reciving money. Two guns are better then one.

    How to win. As an Assault
    You may have gotten alot of kills but now what. Push the lane yes. With your secondary you can destroy the bots in a couple shots and build juice up fairly quick. Also throw your bomb on black jacks to destory the slims that accompany then. Lvl 3 Bombs do lots of damage to jackbots and it recharges quick enoough without skill regen. But take notice churros also help. You can spam Bombs and kill a jackbot in 3 lvl 3 bombs. The secondary also allows you to keep distance from enemy team. When pushing the lanes. Shooting it around corners to bounce to hit them will assist your teamates in killing them. The money ball when it drops is your priority. You can decimate it with a lvl 3 bomb and your assault rifle does work on it close range . I can take about 50% or the whole ball down agaisnt a not so well organized team. By simply flying around jumping around and hitting the ball. Sometimes i will shoot it juice up shoot it more. And before i leave drop a bomb get alot of distance help team push bots kill pros and if no one hit the ball . Explode the bomb i set up and then rinse and repeat. And you can get to the ball quickest and juice on it. And if you want kill the pros who try to shoot at you for more money to buy juice.



    I hope i helped out. Sorry i know i typed alot i wanted to finally help the community out. I wrote this in one shot and kinda rambled. If you want to judge please pm me with improvements such as better ways to word things. If you like i will make one for support.
  2. That Dutch Guy

    That Dutch Guy New Member

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    Nice guide. However, I like to switch up armor and acc. I really hate aiming down the sights, and armor doesn't really help a lot when you fall into a 1v1 with a gunner with spinning minis. However, I do keep it at bronze for a little extra against other assaults.
  3. Drizydraker0ger

    Drizydraker0ger New Member

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    If your 1v1 a gunner you need to follow how to face them. Never charge unless your full health and can do it with a level 2 and there not moving much. Your not gonna full up face a gunner. Your supposed to catch the jump on them meaning if there busy shooting at some one. It takes 1 clip from mid ranged aimed to kill them. Armor is needed cause bots and other players may shoot at you. I have well over 2000 gunner kills since the update. I doubt there was many gunners who killed me. There walking targets from a far distance you have there whole body to hit. They have only so much for you to shoot. If you peak out of a corner and shoot you would win. I'm going to try to record a game and put commentary on it.
  4. wazupwiop

    wazupwiop New Member

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    Pretty good guide. Some other common endorsments are:
    Armor/Crit/Acc (sometimes last two are switched, this is my favorite)
    RoF/Acc/Crit (sometimes last two are switched)
    RoF/Armor/Crit or Acc

    One trick I like to do against a front-grappling assassin is two throw a bomb right before they grapple. I do this a lot, and you can blow it up in the middle of a grapple. Another trick is to upgrade to charge 2 or 3 and charge them immediately after they grapple.

    When fighting tanks, I prefer to keep them at long range. By the time they switch to a railgun, they are half dead and are forced to retreat or fire back.

    When fighting gunners, I prefer to grenade bounce to take off some of their health, then I charge them.

    Snipers have always been hard for me to kill, I will try your technique. One problem I see with your strategy is that you have to be close enough to grenade them. That isn't always possible.
  5. Drizydraker0ger

    Drizydraker0ger New Member

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    Thanks but i mean i run this and i go 34-0 10-0 24-2 25-2 i rarely die. Snipers they like picking a perch. If you can lay a bomb there and wait for them to come nice. And the front grapple its better to not get grappled at all jumping and taking higher spots will ensure they won't touch you. They will have to jump up to reach you and youll notice them then. The sniper strategy is easy fly will get you anywhere. If the sniper is high go low if hes low go high. Or just travel all the way around him sneak attack him and leave him a bomb in his fav spot. By the time he respawns you can chuck another bomb were he was. The gunner strategy is the same but i prefer to double bomb them and attack from weird locations never from the front unless there low on health. I main assault i take bigger risk cause i have good timing. Idk ever since i ran this setup i never change it and i haven't lost a game yet. In the past couple days with the help of another good player. It's all practice patience. Calculating all that.
  6. Drizydraker0ger

    Drizydraker0ger New Member

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    Btw i would never run critical. I feel like it's to inconsistent like you will vary in damage. Full armor doesn't save you from a back stab. The gunner or tank. If they kill you your not dodging correct or facing them with the best chance to win. And btw spunky cola. I should add maps. Spunky cola i start off with secondary on the top shoot enemies throw bombs if someone is hurt charge in finish off with rifle. while flying and ready to drop by there jump pad and travel back around there base to the middle usually get 2-3 kills doing this.
  7. wazupwiop

    wazupwiop New Member

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    I'll have to try your build. I think we may have different ways of playing assault. Normally, I play public games, and I haven't made any friends yet, so I don't have people that I can run around with and run ppl over. Using my Armor/Crit/Acc, I got 14 kills and 0 deaths this morning with 10 assists. I am not saying that it is any better or worse than your build, but that is just my preference at the moment. I would like to play online with you sometime. Maybe we could teach each other a thing or two.
  8. The Teominator

    The Teominator New Member

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    Gold RoF dosn't do much(if at all) to the AR's shooting speed in compared to silver RoF, I'd suggest to switch it to gold armor since it makes you able to survive lots more damage and you survive dagger backstabs at full health.
  9. Drizydraker0ger

    Drizydraker0ger New Member

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    Your not supposed to get caught by a backstab though. You want gold rate of fire cause that extra milisecond of speed is worth it and your secondary does def shoot faster. Gold rate of armor should be used if you need training wheels. BUt if your expecting to get caught by assassins. You should be demolishing them when they come your way. Gold armor gives you the ideal that it's okay to get back stabbed it isn't thanks for the input teo. I definitely see were your coming from on the gold armor. Yeah gold armor for starters feel more comfortable less Armor. I notice rof when i face other assaults and we both aim down the sites shooting at each other they die first even with gold armor my clip finishes first.
  10. The Teominator

    The Teominator New Member

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    You're not supposed to die or lose either. :D Even if you're an Assault you get backstabbed an handfull of times when you're not alert, while or after fighting somebody else, or just in general when they get the drop on you. And how many times haven't you got facegrappled....Gold armor helps against both.(espicially those annoying facegrapples.) Also bombs, charges, snipers has less effect on you,saving you in some instances. Gold armor gives 100+ HP while silver gives 50+ HP. (http://mondaynightcombat.wikia.com/wiki/Armor#Endorsements)

    *Sigh* Why would I think it's okay/good getting backstabbed? NO. It helps alot though as you get away with an quick jump-charge like 70% of the time. Stop the aggression bruddah. Also, in basic, an gold armored Assault with silver RoF beats an Gold RoF Assault with silver armor if they're just firing at each without missing. But I'll go check it for the realz when I've got time.
  11. Drizydraker0ger

    Drizydraker0ger New Member

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    Sorry if i seem aggressive. Everyone has there own play style But this one seems to work well for me. In one clip i seem to finish most classes quick with one clip. Rof seems to help me with both. Yeah an assassin can get the drop on you but my guide is to help you so they don't most of the time i don't get caught and when i do it's cause i'm not being alert you have fly and grapple so you can be mobile. If you are not mobile you die. Armor is nice. But i don't plan on getting caught by them. Even the good assassins have a hard time getting my assault. Thanks for the input. If you want we can do private match test data and combine the guide to drizydraker0ger and Teominator assault guide. Or make a starter and advanced assault guide.
  12. The Dude 421

    The Dude 421 New Member

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    I love facing assaults that have no armor on.
  13. wazupwiop

    wazupwiop New Member

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    I'd be interested in working on a guide.
  14. TOM12121112

    TOM12121112 New Member

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    i would like an extensive section as far as assault v assault goes, that is my biggest problem with him.

    also: gold RoF makes the grenade launcher amazing, and i have started to use it as opposed to gold armor.
  15. Drizydraker0ger

    Drizydraker0ger New Member

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    See tom good job. I will expand on it. I would have to say a good assault causes me the biggest problem. I will update it. But i came in a game late and as cheap as it was the other assault had level 3 everything i couldn't really match him so i pushed and hit bots gained some juice let lose and destroyed base. If you ca't beat the assault ignore him. But if you start the game on the time take high ground practice throws of bombs to keep it in a spot he will back up to. If possible set off bomb charge towards him shoot at him. Win. But i will def add more thanks tom. Wzup To hard to type yeah add me on my gt. I haven't been on much first week of winter module. To sleepy to play. But i will get on
  16. Scented Midget

    Scented Midget New Member

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    I really like the way this build is set up. It seems you know how to use the Assault. Looks like I'll give this a try :)
  17. mintycrys

    mintycrys New Member

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    I actually switched to the gold RoF/silver armor/bronze accuracy build about a week ago, and being a Sniper main, I'm very much attached to that gold RoF. With it, you can usually go 1v1 against Gunners with minimal cover and take them out or chase them into cover before they hit full spin. Assault's natural AR reload speed is nutso, which makes gold RoF a wonderful augment to his firepower. With gold RoF, you'll outgun pretty much every class at medium range.

    It's probably my favorite Assault build yet. While I like gold armor (everybody runs it these days), the gold RoF pretty much nullifies whatever gold armor advantage your enemies have, especially with the minor boost to accuracy.
  18. wazupwiop

    wazupwiop New Member

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    I really like RoF, but I like to put it into the silver position with armor as gold because I only notice a significant differance between gold and silver RoF with the grenade launcher. The AR isn't affected as much.
  19. TOM12121112

    TOM12121112 New Member

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    **** YOU I TOLD YOU RoF ARMOR LIKE 3 DAYS AGO!
  20. salomdi

    salomdi Active Member

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    good guide. i personaly am horrible with the assault, as anyone who has seen me play it can testify, so im gonna give this a try.

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