The Overpoweredness of Dox Spam (with video) You guys have done it. You have given us what we wanted: A Dox buff. But you guys over-did it. I was playing a few matches using the new Doxes (amphibious + anti-air + twice sight radius), and all I did was spam them. Beats Vanguard rushes or any other unit. OP because: - When spammed in the hundreds, it literally eliminates all air units. - When spammed in the hundreds, each Dox still takes at least 1 hit to kill, so most units which are strong powerful attackers have no way to fire fast enough against 1000+ Doxes. - Because of the previous point, all tactical missiles, lasers, and single-target attacks are very weak versus huge groups of Doxes, eliminating Robo-artillery bots, Hornets, Tactical Missile defense, most tank cannon attacks. - When spammed in the hundreds, these Doxes go through every pore, hole, and gap in the enemy base, and bypasses everything to kill off fabs and eco structures. - Powerful scouting units nice thanks to sight radius. - When used for planetary invasions, all you need is 1500 Doxes to flood the world, area patrol, and regardless of how many Vanguards or Levelers you have, they will get past all defenses from all 360 degrees direction. - Amphibious per se is okay, but together with everything that the Doxes now have, they are OP. - Creates so much lag that it prevents enemies from making decisions well. ...................Added Video....................... I won my last EIGHT games, yes 8 games, with my team using largely Dox spamming (as in, 95% Dox spam, the rest being a mixture of just a few tier 2s and other units). In fact, just 5 mins ago, I had this 4 vs 4 game which was hilarious. Our team had like 150 factories churning out Doxes nonstop, and we set many of them on patrol, which destroyed all their Mex until they were forced to enclose themselves in a very small area spamming like 60-80 turrets. Here is the PROOF of the entire battle: http://pastats.com/chart?gameId=189796 (ADDITIONAL BONUS VIDEO: http://pastats.com/chart?gameId=189753) At least, they thought they would pull through, but with all their external Mexes destroyed, their efficiency fell to 15 - 25%, while over the course of the longest, more gruelling 15 minutes ever, my team produced a rate of 150 Doxes every 3 - 4 seconds, and we sent waves after waves of units, so much so that not even their tactical missiles, Shellers, Vanguards, T2 and T3 laser turrets, with 40+ Bumblebees were able to handle. Sure it took like 7000 Doxes in total, perhaps, but we totally wiped them out eventually, and I knew in my mind, that in all 4 of the remaining players, they were probably thinking at first that "yeah we can do it", but over the course of the most intense 15 mins ever, they were probably thinking then along the lines of "WTF, when are these waves of 150 - 300 Doxes ever going to stop?"