Dark Nights makes the nights of planets darker, in-fact it makes all shadows darker on planets. I don't like how bright the stock planets art, Darker Nights attempts to help with that, but it makes it a bit too dark for me. I've looked at the mod, and I have no idea how to make the effect more, subtle. This is the text from one of it's files. Code: { "ambient_sound": "/SE/Ambience/Amb_Planet_Earth", "atmosphere": { "color": [ 0.1, 0.25, 0.45, 0.5 ], "density": 15.0, "hdr_intensity": 2.0, "ldr_intensity": 1.0 }, "base_biome": "/pa/terrain/base/base.json", "biomes": [ { "elevation": [ -1, 0.25, 1 ], "spec": "/pa/terrain/sand/sand.json", "temperture": [ -1.0, 1, 1 ], "water_distance": [ null, 20, 1 ] }, { "elevation": [ 0.2, null, 0.2 ], "spec": "/pa/terrain/desert/desert.json", "temperture": [ -1, 1, 2 ], "water_distance": [ 150, null, 1 ] }, { "elevation": [ 0.4, 1, 3 ], "spec": "/pa/terrain/mountain/mountain.json", "temperture": [ -1, 1, 1 ], "water_distance": [ null, null, 0 ] } ], "enable_features": true, "lighting": { "ambient": { "day_ground": [ 0.2, 0.2, 0.4 ], "day_intensity_hdr": 1.0, "day_intensity_ldr": 1.3, "day_sky": [ 0.6, 0.7, 1.0 ], "hdr_intensity": 0.0, "ldr_intensity": 0.0, "night_ground": [ 0.2, 0.2, 0.4 ], "night_intensity_hdr": 1.0, "night_intensity_ldr": 1.3, "night_sky": [ 0.4, 0.5, 1.0 ] }, "sun": { "diffuse": [ 0.8, 0.7, 0.4 ], "hdr_intensity": 10.0, "ldr_intensity": 4.0, "specular": [ 0.2, 0.2, 0.2 ] } }, "name": "desert", "water": { "shader": "planet_liquid_transparent", "textures": { "DepthColorTexture": "/pa/effects/textures/water_depth_diffuse.papa", "DiffuseTexture": "/pa/effects/textures/water_diffuse.papa", "NoiseTexture": "/pa/effects/textures/CloudNoise.papa", "NormalTexture": "/pa/effects/textures/water_normal.papa" } } } Sorry for not making it a spoiler or something, I've never used these forums before. Moderator comment: Use [code ] your code here [/code] without the space in the first tag. But is there anyone who has made a more subtle lighting, or knows how to change this?
What you want is this block in the lighting section: "hdr_intensity": 0.0, "ldr_intensity": 0.0, Unfortunately the only thing that doesn't look exactly like 0.0 or 1.0 is 0.5, which is still brighter than I'd like it to be.