[DISCONTINUED] Basic Artillery Range Fix

Discussion in 'Released Mods' started by Quitch, January 7, 2019.

  1. Quitch

    Quitch Post Master General

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    What is the problem?
    1. The Lobber cannot fire beyond a range of 260, despite having a range of 340.
    2. The Pelter cannot fire at its full range on large radius planets.
    What is the fix?

    This mod increases the max_firing_velocity of both weapons from 150 to 200, resolving the problem.

    Will this break other mods?

    This mod is not compatible with any mod which modifies the weapon file of the Pelter or Lobber. No modifications were made to the unit or ammo files.

    What this mod does not do

    The Holkins cannot fire from one side of a planet to the other. I believe this is a limitation of the game engine.

    Installation

    You should download and install this mod via the Planetary Annihilation TITANS in-game Community Mods.
    Last edited: January 7, 2019
    stuart98 and lulamae like this.
  2. Quitch

    Quitch Post Master General

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    CHANGELOG

    Version 1.0.1 - 2019-01-08
    • Lob fires like a Lob again
    Version 1.0 - 2019-01-07
    • Increased Lob's max_firing_velocity from 150 to 200
    • Increased Pelter's max_firing_velocity from 150 to 200
    Last edited: January 8, 2019
    stuart98 likes this.
  3. Quitch

    Quitch Post Master General

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    Version 1.0.1 - 2019-01-08
    • Lob fires like a Lob again

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