What I think needs fixing: - If a player disconnects before they can click spawn the game doesn't pause. I also have reason to suspect that if a player disconnects before they spawn the game still doesn't pause after the game begins though i might be wrong - The game is resumed before the player can even load planets - There should be a count-down timer for the player who is still in the game - I have no idea what happens currently but if a player disconnects two / three or more times in one game that should probably be an automatic defeat The first two points will basically make a player lose if they happen in the early game.