Dipomacy

Discussion in 'Planetary Annihilation General Discussion' started by gerstorm, March 28, 2013.

  1. gerstorm

    gerstorm New Member

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    I hope there dont will be a free to live deplomacy :) As kind of an rts i like to see presetted teams. The development shown their opponion?
  2. thetrophysystem

    thetrophysystem Post Master General

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    Idk, I would like it as a game option.

    I talked about it in another thread too, about Free For All games. I discussed how even if there isn't a "teaming" system, there still might be players teaming up unofficially. The only difference would be "diplomacy" would mean two teams could both be victorious at the end, while "no diplomacy" means either at the end or by means of sabotage midgame one cooperative player must eventually take out another cooperative player.

    Another thing was "what if one player defeats another"? If one player is defeated, would he be allowed to choose to self destruct his whole base and army whenever he realizes he is losing, and/or would he be allowed to join his enemy and even though it counts as a loss he can continue fighting for his enemy or simply surrender power of his army to his enemy? OBVIOUSLY, the option is added by default to fight to the end until the enemy forcefully destroys every last unit of yours.
  3. thapear

    thapear Member

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    I imagine they will make it optional whether to lock teams or not, allowing you to either pre-set fixed teams or simply change them while playing.
    I, for one, like to be able to backstab allies.
  4. Bastilean

    Bastilean Active Member

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    I like the option to switch sides. I also like the option to switch teams.

    If the following diplomatic game modes were provided that would be great:

    FFA - locked out of teams

    Teams - locked in teams

    FFA Teams (2v2v2v2, etc.) - locked in teams

    Diplomacy - may ally with others... may have mixed alliances (Joe can ally with Phill and Tommy, but Tommy and Phill don't have to be allied)

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