Hi, I am trying to improve my game as a Tank. I want to know if there is a way to have a different sensitivity for each gun. I prefer a higher sens for the Burner, but for the Railgun I need more accuracy and want a lower sens. Is this even possible? I would want to use similar values for the Sniper class as well. Thanks!
You can use console or modify HostileInput.ini (in Documents dir) to do that. Lets say 1 is your Jetburn, 2 is your Railgun Use console setbind "1" "SwitchWeapon1 | setsensitivity 10" setbind "2" "SwitchWeapon2 | setsensitivity 5" Use HostileInput.ini Open this file and search for SwitchWeapon1 and SwitchWeapon2 Change "SwitchWeapon1" to "SwitchWeapon1 | setsensitivity 10" and "SwitchWeapon2" to "SwitchWeapon2 | setsensitivity 5" You can do the same for sniper class, but search for the button you use to zoom (pressed or not). Done
This game doesn't have class specific scripts though, so it would tweak sensitivity for all classes when you swapped weapons.
Not only that it would also the sniper rifle quite unusable while unscoped, due the zoomsensitivity being unchangeable. The solution presented is way too rigid to be of any use, unless you only play 1 class.
I want to make it so that only the Tank class if effected. Can any of the moderators or developers comment on this?