Perhaps it's just me going insane, but I swear pros accelerate now when they start moving from a dead stop. The assault takes about half a step in his walking animation before going full speed. Movement feels far "stickier" to me, anyone else notice it?
Look here: viewtopic.php?f=30&t=7085 Make sure your framerate isn't going above 90 by setting "bSmoothFrameRate=True" and "MaxSmoothedFrameRate=90" under [Engine.GameEngine]. If you had these set before, the patch probably reverted them