Was wondering if it would be possible to find the nearest valid spot for buildings when queuing up multiple structures. E.g. you shift + left click a power generator on the ground to place first one, but if you keep shift+left clicking in the same spot they would be queued around the first power generator. Just a thought.
Interesting idea. But I think once the economy has been properly balanced there might not be as much need for this. Still, it would make spamming buildings much easier. I guess it depends on how much of the "spam eco buildings" game play from the alpha makes it into the final game.