I am not sure if there's feedback somewhere else or if I'm wasting time. But I would like to help since I enjoy this game. I am trying to run a dedicated server for the first time and don't know squat. I did the port forwarding and I am going to run it a few times seeing the results of the crashes. If there's more information that devs need or if I'm wasting my time let me know please. Edit: Hightlighting in red continous errors Edit: Will add up time Crash 1: Says 26 Players (Odd since only supposed to have 12) Critical: Error reentered: Assertion failed: !Object->HasAnyFlags<RF_AsyncLoading|RF_Unreachable> [File:c:\ContinousIntegration\projects\HostileFullBuild\hostile\main\UnrealEngine3\Development\Src\Core\Src\UnObjGC.cpp] [Line: 448] AnimNodeSequence DLC1_AmmoMule.TheWorldresistentLevel.HFodderPawnLight2_88.SkeletalMeshComponent_203.AnimTree_200.AnimNodeSequence_2152 Stack: Address = 0x0 <filename not found> Warning: NULL object Critical: Error reentered: Crashed during garbage collection. Please undefine CATCH_GC_CRASHES in UnObjGC.cpp to track this donw further. -=- Silience -=-
Crash 2: # of Players: 18 Log: Critical: Error reentered: Assertion failed: !Object->HasAnyFlags<RF_AsyncLoading|RF_Unreachable> [File:c:\ContinousIntegration\projects\HostileFullBuild\hostile\main\UnrealEngine3\Development\Src\Core\Src\UnObjGC.cpp] [Line: 448] ActorChannel Transient.ActorChannel_10724 Stack: Address = 0x0 <filename not found> Warning: NULL object Critical: Error reentered: Crashed during garbage collection. Please undefine CATCH_GC_CRASHES in UnObjGC.cpp to track this donw further.
Crash 3: Removed map: Ammo Mule & Grenade before launchign server Launch Time: 1940 EST Crash Time: 1945 EST # of players: 21 Error Log: Scroll bar was not at bottom unable to detail.
Crash 4: Removed Maps: Ammo Mule Arena & Grenade III Launch Time: 1948 EST Crash Time: 1953 EST # of players:15 Error Log: Critical: Error reentered: Assertion failed: !Object->HasAnyFlags<RF_AsyncLoading|RF_Unreachable> [File:c:\ContinousIntegration\projects\HostileFullBuild\hostile\main\UnrealEngine3\Development\Src\Core\Src\UnObjGC.cpp] [Line: 448] AudiotComponent DLC1_SteelPeel.TheWorldresistentLevel.HCharSupportOps_0.AudioComponent_97 Stack: Address = 0x0 <filename not found> Warning: NULL object Critical: Error reentered: Crashed during garbage collection. Please undefine CATCH_GC_CRASHES in UnObjGC.cpp to track this down further.
They've already fixed this and pushed a patch to steam. Just have to wait for it to propagate before we all get it.
Thank you for the feedback. I'll stop hosting a server for five minutes and torturing people. -=- Silience -=-