is there any certain way to tell other then the energy bar depleating? i guess need a tester to see...
You don't get a pink slash though so I guess the energy bar is the only real way to check. Just curious...what build are you thinking of? I've been toying around with arm/health/skill - the only downside is I need a clip of shurikens before dropping a turret (pub only so far)
Crit/Armor/Rate or Armor/Crit/Rate or Armor/Rate/Crit If cloak 3 did anything like the shruiken build it could be lethal.. I mean jumping and slashing kills rockets in seconds since they dont shoot with anything up close jumping that quick.. Ive also wondered if it worked on the death blossom Reload/crit/Armor...
I tried crits when trying to get shuriken kills but I found rate/clip/accuracy to be much more effective. I just can't see crits being that effective for slashing though.
i tried crits on slashes and lunges and didnt see any of them doing any more damage even did cloaked lunges and slashes.. didnt use the sword and nothing crited. Also juiced with a silver or gold clip for stars melts rockets extremely quick
well ill add that Crit is beast on jet gun with silver or gold rate of fire Heal beam with gold rate and assault passive 2/3 AR gunner deploy 2 Those be bad
Aaron's gunner build is rof/crit/acc and he was outgunning overhealed gunners easily. Then with deploy 2 it's just rape.
Before Tom learned to claw he was using a Crit build and bought Passive and Deploy at spawn. He would consistently beat overhealed dual-mini Gunners with his single gun.
Private Match against DeadEye and The Dude on a stacked team, On-Host. Pub Match against Tom and TheBoom, same. Playing Sniper and toyed Skill's pub Assault, still the same. But I have no complaints since his host was kinda good.