Creative team play modes

Discussion in 'Planetary Annihilation General Discussion' started by Rentapulous, January 27, 2013.

  1. Rentapulous

    Rentapulous Member

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    I posted something similar to this in the suggestions thread, but I think it might be worth a more in depth discussion.

    I think part of a large-scale team game is specialization of roles between players, which has traditionally been difficult in RTS games. Everyone always has their own economy and base; usually the extent of teamwork is splitting the enemies up into separate, largely unrelated battles.

    My original suggestion was just to include shared unit control, but it does seem like that might be rough on bandwidth and create conflicts between orders (I could be wrong, I'm not a developer). Other possibilities include some system of transferring unit control under certain circumstances (like a "ferry" type waypoint that transfers units to an ally's control), or different roles for players (One in charge of economic units/structures, another for military ones).

    I'm really curious to see if anyone else has any ideas about more creative team play.
  2. KNight

    KNight Post Master General

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    There has been a lot of talk that's come up before for this kinda of thing, expect the options of;

    -Shared Unit Control
    -Drop-in-Drop-out style gameplay

    and more, try doing some searches and see if you come up with some of the threads we've had.

    Mike
  3. Rentapulous

    Rentapulous Member

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    I meant that as an example, but I'm interested if anyone has more creative ideas about team management and play modes centered around more complex player interaction.
  4. syox

    syox Member

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    One thing i really missed in starcraft II was the old melee versus mode from starcraft I.
  5. ledarsi

    ledarsi Post Master General

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    Communism mode. All team resources are divided evenly between all players on the team, regardless of who controls what mex or energy source.

    It's a much better way to play as a team.
  6. bobucles

    bobucles Post Master General

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    Ever played Seton's clutch, by any chance?

    That's what happens when players are put into specialized roles.

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